Causal Factors Related to Management of eSport Clubs in Thailand

IF 0.8 Q4 HOSPITALITY, LEISURE, SPORT & TOURISM
Chatchwit Pumsanguan, Somthop Thithathan
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引用次数: 1

Abstract

Background. Currently, the Public and private sectors are working to accelerate eSports into the path of creating income for athletes and young people. The Ministry of Health has disclosed that the number of games increased more than doubled back. eSports is widespread in Thailand. Although eSports are more popular among Thai teenagers, they face financial problems in management. The paper is more innovative than other research because there is so much eSport research in Thailand, but none is used to study this issue. Objectives: To investigate the selected factors related to the management of eSports clubs in Thailand and investigate the causal factors related to the management of eSports clubs in Thailand. Methods. This study utilized documentary and quantitative research, divided into two steps: studying theory and related research. Second, investing the causal factor related to the management of esports clubs in Thailand from the 401 correspondences by the simple random sampling from 7,580 stakeholders who registered with Thailand eSports federation was self-administered in the questionnaire. These data were analyzed by the descriptive statistics and path analysis research methodology. Results. The result found that the16 selected factors related to the management of eSports clubs in Thailand all factors had a correlation coefficient from 0.000 to 0.980, and the causal factors related to the management of eSports clubs in Thailand significantly at .05 level have eight variables, as follows: Government agencies (-0.656), Society and Culture eSports competition (0.458), Infrastructure (0.356) Variety of game types (0.219) Private sector (0.213) Technology (0.158) Caster or Streamer (0.095). Conclusion. It can be concluded that creating added value to the economy by driving Thailand’s e-sports industry, whereby the government and private sectors will work together to systematically drive the creation of e-sports management, which aims to make Thailand the center of competition in Southeast Asia.
泰国电子竞技俱乐部管理的原因分析
背景目前,公共和私营部门正在努力加快电子竞技,为运动员和年轻人创造收入。卫生部透露,游戏数量增加了一倍多。电子竞技在泰国很普遍。尽管电子竞技在泰国青少年中更受欢迎,但它们在管理方面面临着财务问题。这篇论文比其他研究更具创新性,因为泰国有很多电子竞技研究,但没有一篇用于研究这个问题。目的:调查与泰国电子竞技俱乐部管理相关的选定因素,并调查与泰国电竞俱乐部管理有关的因果因素。方法。本研究采用文献研究和定量研究相结合的方法,分为理论研究和相关研究两个步骤。其次,通过对7580名在泰国电子竞技联合会注册的利益相关者进行简单随机抽样,从401封信件中投资与泰国电子竞技俱乐部管理相关的因果因素,并在问卷中进行自我管理。采用描述性统计和路径分析研究方法对这些数据进行分析。后果结果发现,与泰国电子竞技俱乐部管理相关的16个选择因素所有因素的相关系数均在0.000-0.980之间,与泰国电竞俱乐部管理显著相关的因果因素有8个变量,分别为:政府机构(-0.656)、社会文化电子竞技竞赛(0.458)、,基础设施(0.356)游戏类型的多样性(0.219)私营部门(0.213)技术(0.158)Caster或Streamer(0.095)。结论。可以得出结论,通过推动泰国电子竞技产业为经济创造附加值,政府和私营部门将共同努力,系统地推动电子竞技管理的创建,旨在使泰国成为东南亚的竞争中心。
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来源期刊
Annals of Applied Sport Science
Annals of Applied Sport Science HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
1.20
自引率
0.00%
发文量
31
审稿时长
16 weeks
期刊介绍: The editorial policy of The Annals of Applied Sport Science (Ann. Appl. Sport Sci.) follows the multi-disciplinary purposes of the sports science to promote the highest standards of scientific study referring to the following fields: • Sport Physiology and its related branches, • Sport Management and its related branches, • Kinesiology and Sport medicine and its related branches, • Sport Psychology and its related branches, • Motor Control and its related branches, • Sport Biomechanics and its related branches, • Sociology of Sport and its related branches, • History of Sport and its related branches, • Exercise, Training, Physical Activity and Health, • Physical Education and Learning. The emphasis of the journal is on the human sciences, broadly defined, and applied to sport and exercise that is defined inclusively to refer to all forms of human movement that aim to maintain or improve physical and mental well-being, create or improve social relationships, or obtain results in competition at all levels. The animal projects also can be evaluated with the decision of Editorial Boards.
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