Development of algorithm for continuous generation of a computer game in terms of usability and optimization of developed code in computer science

T. Skala, Vladimir Cviljušac, K. Mustač
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引用次数: 1

Abstract

As both hardware and software have become increasingly available and constantly developed, they globally contribute to improvements in technology in every field of technology and arts. Digital tools for creation and processing of graphical contents are very developed and they have been designed to shorten the time required for content creation, which is, in this case, animation. Since contemporary animation has experienced a surge in various visual styles and visualization methods, programming is built-in in everything that is currently in use. There is no doubt that there is a variety of algorithms and software which are the brain and the moving force behind any idea created for a specific purpose and applicability in society. Art and technology combined make a direct and oriented medium for publishing and marketing in every industry, including those which are not necessarily closely related to those that rely heavily on visual aspect of work. Additionally, quality and consistency of an algorithm will also depend on proper integration into the system that will be powered by that algorithm as well as on the way the algorithm is designed. Development of an endless algorithm and its effective use will be shown during the use of the computer game. In order to present the effect of various parameters, in the final phase of the computer game development an endless algorithm was tested with varying number of key input parameters (achieved time, score reached, pace of the game).
从计算机科学的可用性和优化已开发代码的角度,开发计算机游戏连续生成的算法
随着硬件和软件的日益普及和不断发展,它们在全球范围内为每个技术和艺术领域的技术进步做出了贡献。用于创建和处理图形内容的数字工具非常发达,它们的设计目的是缩短内容创建所需的时间,在这种情况下,即动画。由于当代动画经历了各种视觉风格和可视化方法的激增,因此目前使用的所有内容都内置了编程。毫无疑问,有各种各样的算法和软件,它们是大脑,是为特定目的和社会适用性而创造的任何想法背后的推动力。艺术和技术的结合为每个行业的发行和营销创造了一种直接而定向的媒介,包括那些不一定与那些严重依赖视觉方面的工作密切相关的行业。此外,算法的质量和一致性还取决于是否正确地集成到由该算法驱动的系统中,以及算法的设计方式。无限算法的发展和它的有效使用将显示在使用电脑游戏。为了呈现各种参数的效果,在电脑游戏开发的最后阶段,使用不同数量的关键输入参数(达到的时间,达到的分数,游戏的速度)测试了一个无穷无尽的算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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