26‐2: Quantitative Evaluation of Display Readability in a Car Simulator under Ambient Light Conditions

A. Lesuffleur, M. Linder, C. Kang, David S. Hermann, B. Reimer, Thomas McWilliams, Bruce Mehler
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Abstract

This paper introduces a new approach to evaluate the influence of anti‐reflective and anti‐glare surface treatments on the readability of automotive displays. A car simulator was equipped with an illumination setup to mimic real ambient light scenarios. During the experiments we measured the ability of the driver to collect information from the display while driving. Our results validate this approach and demonstrate that the choice of surface treatment depends on the scenarios considered by the car manufacturers.
26-2:环境光照条件下汽车模拟器显示可读性的定量评估
本文介绍了一种新的方法来评估防反射和防眩光表面处理对汽车显示器可读性的影响。汽车模拟器配备了照明装置,以模拟真实的环境光场景。在实验过程中,我们测量了驾驶员在驾驶时从显示器收集信息的能力。我们的结果验证了这种方法,并表明表面处理的选择取决于汽车制造商所考虑的场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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