EDUKA: Design and development of an intelligent tutor and author tool for the personalised generation of itineraries and training activities in inmersive 3D and 360° educational environments

IF 1.3 Q3 ENGINEERING, MULTIDISCIPLINARY
M. Ruiz, Idoia Mujika, Arantza Arregi, P. Aguirrezabal, David Custodio, M. Pajares, Judit Gómez
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引用次数: 0

Abstract

Nowadays, Virtual and Augmented Reality have begun to be integrated in the educational field for the creation of immersive learning environments. This research presents the results of a project called “EDUKA: Intelligent tutor and author tool for the personalised generation of itineraries and training activities in immersive 3D and 360º educational environments”, funded by the Basque Government (BG) (Economic Development, Sustainability and Environment Department). The project started in April 2018 and was completed in December 2020. Nowadays, an improved version is being developed in a project called IKASNEED, also supported by the BG.  The aim of the study was to develop research around a set of latest generation technologies that offer interdependence to educational centres for the adoption, development and integration of Virtual Reality (VR), Augmented Reality (AR) and immersive content technologies in their study plans.
EDUKA:设计和开发智能导师和作者工具,用于在深度3D和360°教育环境中个性化生成行程和培训活动
如今,虚拟现实和增强现实已经开始融入教育领域,以创造沉浸式学习环境。这项研究展示了一个名为“EDUKA:智能导师和作者工具,用于在沉浸式3D和360度教育环境中个性化生成行程和培训活动”的项目的结果,该项目由巴斯克政府(BG)(经济发展、可持续发展和环境部)资助。该项目于2018年4月开工,2020年12月完工。如今,一个名为IKASNEED的项目正在开发一个改进版本,该项目也得到了BG的支持。该研究的目的是围绕一系列最新一代技术开展研究,这些技术为教育中心提供相互依赖的技术,以便在他们的学习计划中采用、开发和集成虚拟现实(VR)、增强现实(AR)和沉浸式内容技术。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.10
自引率
13.30%
发文量
18
审稿时长
20 weeks
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