Immersing in Mesopotamia

IF 0.3 2区 历史学 0 ARCHAEOLOGY
Peter J. Cobb, J. Nieminen
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引用次数: 0

Abstract

Immersive technologies and 3D modeling hold the potential for improving how we teach students about archaeological topics, especially the spatial and visual aspects of the past. This article presents a rapid exploratory pilot experiment that deployed virtual reality (VR) devices for remote group tours of sites within an introductory Mesopotamian archaeology university course. Creating the 3D models of the sites took the most time, so it is hoped that future publication norms will encourage the direct sharing of models for reuse. Through student interviews, the authors found that students could remember and explain the spatial layouts of the sites presented in VR better than those presented by traditional means. Students also informed about challenges with using the technology and their enjoyment of interacting with the sites and other students in this new way. Future archaeological teaching with VR will build upon the practical knowledge gained from this initial pilot.
沉浸在美索不达米亚
沉浸式技术和3D建模有可能改善我们教授学生关于考古主题的方式,特别是过去的空间和视觉方面。本文介绍了一个快速探索性试点实验,该实验部署了虚拟现实(VR)设备,用于美索不达米亚考古大学入门课程中的远程团体参观。创建网站的3D模型花费了大部分时间,因此希望未来的出版规范将鼓励直接共享模型以进行重用。通过对学生的访谈,笔者发现学生对VR呈现的场地空间布局的记忆和解释能力优于传统呈现方式。学生们还了解了使用这项技术的挑战,以及他们以这种新方式与网站和其他学生互动的乐趣。未来的VR考古教学将建立在这个初步试点中获得的实践知识的基础上。
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来源期刊
CiteScore
1.10
自引率
0.00%
发文量
41
期刊介绍: Archaeological discoveries continually enrich our understanding of the people, culture, history, and literature of the Middle East. The heritage of its peoples -- from urban civilization to the Bible -- both inspires and fascinates. Near Eastern Archaeology brings to life the ancient world from Mesopotamia to the Mediterranean with vibrant images and authoritative analyses.
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