Prehistoric Cave Art: From Image to Graphic Narration

IF 0.2 4区 文学 0 LITERATURE
PARAGRAPH Pub Date : 2021-11-01 DOI:10.3366/para.2021.0377
M. Azéma
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引用次数: 1

Abstract

This article examines cave art in France, arguing that the images created at many sites, but particularly Chauvet, can be analysed in terms of animation, storytelling, lighting and sound. Through superimposition and juxtaposition, and using the contours of the rock face, Palaeolithic artists invented a form of narration based on images, often then animated by the flickering light of lamps and torches. Drawing on semiological work by Philippe Sohet and his terms ‘narrative image’ and ‘iconic narration’, the article sees panels of cave art as constituting scenes and actions that can be discussed in relation to both bande dessinée and cinema. Finally, evidence suggests that the spectacles produced in these spaces, whatever their elusive meaning, also depended on sound and acoustics.
史前洞穴艺术:从图像到图形叙事
这篇文章考察了法国的洞穴艺术,认为在许多地点创作的图像,尤其是Chauvet,可以从动画、讲故事、灯光和声音方面进行分析。通过叠加和并置,并利用岩石表面的轮廓,旧石器时代的艺术家发明了一种基于图像的叙事形式,然后通常通过闪烁的灯光和火把来动画化。这篇文章借鉴了菲利普·索赫特的符号学作品以及他的术语“叙事图像”和“标志性叙事”,将洞穴艺术的面板视为构成场景和动作的场景和动作,可以在乐队和电影中进行讨论。最后,有证据表明,在这些空间中产生的景象,无论其难以捉摸的含义如何,也取决于声音和声学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
PARAGRAPH
PARAGRAPH LITERATURE-
CiteScore
0.30
自引率
0.00%
发文量
22
期刊介绍: Founded in 1983, Paragraph is a leading journal in modern critical theory. It publishes essays and review articles in English which explore critical theory in general and its application to literature, other arts and society. Regular special issues by guest editors highlight important themes and figures in modern critical theory.
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