Venice According to Odyniec (and Mickiewicz?) in Romantic Contexts

Q1 Computer Science
Anna Kurska
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引用次数: 0

Abstract

This text is a reconstruction of the image of Venice offered in Listy z podróży by Antoni Edward Odyniec. Against the background of Romantic traditions (Byron, Chateaubriand, Shelley, and Radcliffe), I present how the author shaped the portrait of Venice suspended between the Romantic vision of the city/monster (Leviathan) and the ballad-based vision of the city/Siren. I indicate not only the fact that the image of Venice was rooted in the sentimental/Romantic stereotype, but I also define to what extent it was formed by the imagined world of Polish nobility, i.e. szlachta. Most of all, however, I am interested in the traces present in Listy z podróży which enable one to uncover Mickiewicz’s influence on how Odyniec shaped the image of Venice.
浪漫主义语境中的威尼斯
本文是安东尼·爱德华·奥迪尼奇在《Listy z podróy》中对威尼斯形象的重建。在浪漫主义传统(拜伦、夏托布里昂、雪莱和拉德克利夫)的背景下,我展示了作者是如何塑造威尼斯的肖像的,这幅肖像悬挂在城市/怪物(利维坦)的浪漫主义愿景和城市/塞伦的民谣愿景之间。我不仅指出威尼斯的形象植根于伤感/浪漫的刻板印象,而且我还定义了它在多大程度上是由波兰贵族的想象世界形成的,即szlachta。然而,最重要的是,我对Listy z podróy中的痕迹感兴趣,这些痕迹使人们能够揭示Mickiewicz对Odyniec如何塑造威尼斯形象的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Languages Systems & Structures
Computer Languages Systems & Structures 工程技术-计算机:软件工程
CiteScore
2.74
自引率
0.00%
发文量
0
审稿时长
>12 weeks
期刊介绍: Following the merger of Computer Languages, Systems and Structures with the Journal of Visual Languages and Computing in 2018, we are excited to present the Journal of Computer Languages, a single publication which covers all areas of computer languages. The Journal of Computer Languages (COLA) welcomes papers on all aspects of the design, implementation, and use of computer languages (specification, modelling, programming; textual or visual) and human-centric computing, from theory to practice. Most papers describe original technical research, but the journal also welcome empirical studies and survey articles. Current research areas for the Journal of Computer Languages include: -Block-based languages- Cognitive, perceptive and motoric systems and models- Compilers and interpreters- Computational thinking- Design and development of concurrent, distributed, parallel, quantum and sequential languages- Domain-specific languages- End-user development- Generative approaches, meta-programming, meta-modelling- Human aspects and psychology of designing languages- Information visualization- Interaction models and languages- Location-based data and processes- Language design and implementation- Language-based security- Language evolution, integration, composition, and coordination- Language product lines- Language workbenches, meta-languages and development frameworks- Languages, models, and frameworks for visual analytics- Languages for large-scale scientific computing- Languages for software specification and verification- Libraries, run-time environments and language ecosystems- Modelling and programming languages- Modularity and extensibility of language specifications and programming- Parallel/distributed/neural computing and representations for visual information processing [...]
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