Reframing explanation as an interactive medium: The EQUAS (Explainable QUestion Answering System) project

Applied AI letters Pub Date : 2021-11-30 DOI:10.1002/ail2.60
William Ferguson, Dhruv Batra, Raymond Mooney, Devi Parikh, Antonio Torralba, David Bau, David Diller, Josh Fasching, Jaden Fiotto-Kaufman, Yash Goyal, Jeff Miller, Kerry Moffitt, Alex Montes de Oca, Ramprasaath R. Selvaraju, Ayush Shrivastava, Jialin Wu, Stefan Lee
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Abstract

This letter is a retrospective analysis of our team's research for the Defense Advanced Research Projects Agency Explainable Artificial Intelligence project. Our initial approach was to use salience maps, English sentences, and lists of feature names to explain the behavior of deep-learning-based discriminative systems, with particular focus on visual question answering systems. We found that presenting static explanations along with answers led to limited positive effects. By exploring various combinations of machine and human explanation production and consumption, we evolved a notion of explanation as an interactive process that takes place usually between humans and artificial intelligence systems but sometimes within the software system. We realized that by interacting via explanations people could task and adapt machine learning (ML) agents. We added affordances for editing explanations and modified the ML system to act in accordance with the edits to produce an interpretable interface to the agent. Through this interface, editing an explanation can adapt a system's performance to new, modified purposes. This deep tasking, wherein the agent knows its objective and the explanation for that objective, will be critical to enable higher levels of autonomy.

Abstract Image

将解释作为一种互动媒介:EQUAS(可解释问答系统)项目
这封信是对我们团队为国防高级研究计划局可解释人工智能项目所做研究的回顾性分析。我们最初的方法是使用显著性地图、英语句子和特征名称列表来解释基于深度学习的判别系统的行为,特别关注视觉问答系统。我们发现,在给出答案的同时给出静态的解释,其积极效果有限。通过探索机器和人类解释生产和消费的各种组合,我们进化出一种解释的概念,即解释是一种交互过程,通常发生在人类和人工智能系统之间,但有时也发生在软件系统内部。我们意识到,通过解释进行交互,人们可以分配任务并适应机器学习(ML)代理。我们添加了编辑解释的功能,并修改了机器学习系统,使其根据编辑内容采取行动,从而为代理生成可解释的界面。通过这个接口,编辑解释可以使系统的性能适应新的、修改过的目的。在这种深度任务中,智能体知道自己的目标和对目标的解释,这对于实现更高水平的自主性至关重要。
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