Learning Mixed Strategies in Quantum Games with Imperfect Information

Q2 Physics and Astronomy
Agustin Silva, O. G. Zabaleta, C. Arizmendi
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引用次数: 1

Abstract

The quantization of games expand the players strategy space, allowing the emergence of more equilibriums. However, finding these equilibriums is difficult, especially if players are allowed to use mixed strategies. The size of the exploration space expands so much for quantum games that makes far harder to find the player’s best strategy. In this work, we propose a method to learn and visualize mixed quantum strategies and compare them with their classical counterpart. In our model, players do not know in advance which game they are playing (pay-off matrix) neither the action selected nor the reward obtained by their competitors at each step, they only learn from an individual feedback reward signal. In addition, we study both the influence of entanglement and noise on the performance of various quantum games.
不完全信息量子博弈中的混合策略学习
游戏的量化扩展了玩家的策略空间,允许出现更多的均衡。然而,找到这些平衡是很困难的,特别是当玩家被允许使用混合策略时。对于量子游戏来说,探索空间的规模大大扩大,这使得玩家很难找到最佳策略。在这项工作中,我们提出了一种学习和可视化混合量子策略的方法,并将其与经典策略进行比较。在我们的模型中,玩家事先不知道他们在玩哪一款游戏(收益矩阵),也不知道他们的竞争对手在每一步中选择的行动和获得的奖励,他们只从个人反馈奖励信号中学习。此外,我们还研究了纠缠和噪声对各种量子博弈性能的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Quantum Reports
Quantum Reports Physics and Astronomy-Physics and Astronomy (miscellaneous)
CiteScore
3.30
自引率
0.00%
发文量
33
审稿时长
10 weeks
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