Jonathan K. Doyon, Joseph D. Clark, A. Hajnal, G. Legradi
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引用次数: 6
Abstract
Abstract Perceiving distance is at the heart of everyday actions like reaching for a cup of coffee. This action depends on at least the biomechanical restrictions of the actor (i.e., arm-length) and the physical distance between the cup and the actor. Environmental variables may also impact perceived distances for reaching. For a given perceptual judgment, these variables might be thought of as static, i.e., stable or unchanging. But the perception-action process involves the unfolding of dynamic variables such as exploratory movement. Four experiments were conducted to investigate the roles of two “static” environmental variables (surface luminance and surface texture discontinuity) and two “dynamic” exploratory-movement-related variables (mean head displacement and multifractality of head movement) in an object-reachableness task in virtual reality. We found that surface texture discontinuities and surface luminance can make objects appear more reachable, but not always. We also found that in more complex scenarios, the inclusion of the dynamic variables improved model fits over the static models. We suggest that movement is the driver of perception and, that in attempting to model a given perceptual process, the researcher must consider the underlying characteristics of variables tested and seek out variables related to the unfolding dynamics of the perception-action cycle.
期刊介绍:
This unique journal publishes original articles that contribute to the understanding of psychological and behavioral processes as they occur within the ecological constraints of animal-environment systems. It focuses on problems of perception, action, cognition, communication, learning, development, and evolution in all species, to the extent that those problems derive from a consideration of whole animal-environment systems, rather than animals or their environments in isolation from each other. Significant contributions may come from such diverse fields as human experimental psychology, developmental/social psychology, animal behavior, human factors, fine arts, communication, computer science, philosophy, physical education and therapy, speech and hearing, and vision research.