{"title":"Letter from the Editor","authors":"P. Mountfort","doi":"10.5325/jasiapacipopcult.8.1.0001","DOIUrl":null,"url":null,"abstract":"Like many of its youthful participants, cosplay scholarship is effectively in its teens, with academic approaches only really dating back to the mid-2000s. Prior to this, most publications on the subject both offand online were fannish contributions or generalized texts. Examples include Michael Bruno’s pieces for Glitz and Glitter newsletter in 2002, Takako Aoyama and Jennifer Cahill’s Cosplay Girls: Japan’s Live Animation Heroines (2003), and Robert Holzek’s “Cosplay: The New Main Attraction” (2004).1 Though still mined as useful sources by researchers to this day, they lack methodological and theoretical foundations. Then the first academic articles began appearing, including Therèsa Winge’s formative “Costuming the Imagination: Origins of Manga and Anime” in the first volume of Frenchy Lunning’s flagship journal of Japanese popular culture studies, Mechademia (2006).2 Articles rapidly followed on cosplay’s relationship to gaming and conventions, the motif of the doll, and site-specific studies in the United States as well as Taiwan, with the first published photographic monograph, Elena Dorfman’s Fandomania, appearing in 2007. Since then the initial trickle has turned into a slew, with myriad aspects of cosplay practice being essayed in article, chapter, reference, and monograph form. Despite having come of age in recent years with the publication of a series of academic monographs—Winge’s Costuming Cosplay: Dressing the Imagination (2018); Paul Mountfort, Anne Peirson-Smith, and Adam Geczy’s Planet Cosplay: Costume Play, Identity and Global Fandom (2018), and Lunning’s Cosplay: The Fictional Mode of Existence (2022)3—this current issue of the Journal of Asia-Pacific Pop Culture is, to my knowledge, the first journalized special issue dedicated to cosplay. Given these","PeriodicalId":40211,"journal":{"name":"Journal of Asia-Pacific Pop Culture","volume":"8 1","pages":"1 - 5"},"PeriodicalIF":0.2000,"publicationDate":"2023-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Asia-Pacific Pop Culture","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5325/jasiapacipopcult.8.1.0001","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0
Abstract
Like many of its youthful participants, cosplay scholarship is effectively in its teens, with academic approaches only really dating back to the mid-2000s. Prior to this, most publications on the subject both offand online were fannish contributions or generalized texts. Examples include Michael Bruno’s pieces for Glitz and Glitter newsletter in 2002, Takako Aoyama and Jennifer Cahill’s Cosplay Girls: Japan’s Live Animation Heroines (2003), and Robert Holzek’s “Cosplay: The New Main Attraction” (2004).1 Though still mined as useful sources by researchers to this day, they lack methodological and theoretical foundations. Then the first academic articles began appearing, including Therèsa Winge’s formative “Costuming the Imagination: Origins of Manga and Anime” in the first volume of Frenchy Lunning’s flagship journal of Japanese popular culture studies, Mechademia (2006).2 Articles rapidly followed on cosplay’s relationship to gaming and conventions, the motif of the doll, and site-specific studies in the United States as well as Taiwan, with the first published photographic monograph, Elena Dorfman’s Fandomania, appearing in 2007. Since then the initial trickle has turned into a slew, with myriad aspects of cosplay practice being essayed in article, chapter, reference, and monograph form. Despite having come of age in recent years with the publication of a series of academic monographs—Winge’s Costuming Cosplay: Dressing the Imagination (2018); Paul Mountfort, Anne Peirson-Smith, and Adam Geczy’s Planet Cosplay: Costume Play, Identity and Global Fandom (2018), and Lunning’s Cosplay: The Fictional Mode of Existence (2022)3—this current issue of the Journal of Asia-Pacific Pop Culture is, to my knowledge, the first journalized special issue dedicated to cosplay. Given these
和许多年轻参与者一样,角色扮演奖学金实际上是在十几岁的时候,学术方法真正可以追溯到2000年代中期。在此之前,无论是在网上还是在网上,大多数关于这一主题的出版物都是粉丝式的贡献或一般化的文本。例子包括迈克尔·布鲁诺在2002年为《Glitz and Glitter》时事通讯撰写的文章,青山隆子和珍妮弗·卡希尔的《角色扮演女孩:日本现场动画英雄》(2003年),以及罗伯特·霍尔泽克的《角色演制:新的主要吸引力》(2004年)。随后,第一批学术文章开始出现,包括Therèsa Winge在Frenchy Lunning的日本流行文化研究旗舰期刊《机械人》(Mechandemia)(2006年)的第一卷中形成的“Costuming the Imagination:Manga and Anime的起源”,以及美国和台湾的特定地点研究,第一本出版的摄影专著Elena Dorfman的Fandomania于2007年出版。从那时起,最初的涓涓细流变成了一系列,角色扮演实践的各个方面都以文章、章节、参考文献和专著的形式进行了尝试。尽管近年来随着一系列学术专著的出版而成熟——温格的《Costuming cosplay:Dressing the Imagination》(2018);Paul Mountfort、Anne Peison Smith和Adam Geczy的《星球角色扮演:服装扮演、身份和全球粉丝》(2018),以及Lunning的《角色扮演:虚构的存在模式》(2022)3——据我所知,本期《亚太流行文化杂志》是第一期专门讨论角色扮演的期刊特刊。鉴于这些