MONTE CARLO ALGORITHM FOR CALCULATING THE SHAPLEY VALUES OF MINIMUM COST SPANNING TREE GAMES

Q4 Decision Sciences
Kazutoshi Ando, K. Takase
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引用次数: 3

Abstract

In this paper, we address a Monte Carlo algorithm for calculating the Shapley values of minimum cost spanning tree games. We provide tighter upper and lower bounds for the marginal cost vector and improve a previous study’s lower bound on the number of permutations required for the output of the algorithm to achieve a given accuracy with a given probability. In addition, we present computational experiments for estimating the lower bound on the number of permutations required by the Monte Carlo algorithm.
最小代价生成树对策SHAPLEY值的蒙特卡罗算法
在本文中,我们讨论了一种计算最小代价生成树对策的Shapley值的蒙特卡罗算法。我们为边际成本向量提供了更严格的上界和下界,并改进了先前研究中算法输出所需的排列数量的下界,以达到给定概率下的给定精度。此外,我们还提供了计算实验来估计蒙特卡罗算法所需的排列数的下界。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of the Operations Research Society of Japan
Journal of the Operations Research Society of Japan 管理科学-运筹学与管理科学
CiteScore
0.70
自引率
0.00%
发文量
12
审稿时长
12 months
期刊介绍: The journal publishes original work and quality reviews in the field of operations research and management science to OR practitioners and researchers in two substantive categories: operations research methods; applications and practices of operations research in industry, public sector, and all areas of science and engineering.
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