NegotioPoly: a holistic gaming approach to negotiation teaching

Q2 Social Sciences
Tuvana Rua, Z. Aytug, Leanna Lawter
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引用次数: 1

Abstract

Purpose Based on Behavioral Theory of Negotiations (Walton & McKersie, 1965), the purpose of this paper is to discuss the existing gap between negotiation theory and pedagogy and presents an experiential teaching tool that closes this gap. The tool is a ‘serious game’ (Abt, 1975) that reinforces all four core negotiation subprocesses while allowing students to practice their negotiation skills and several critical business competencies in a realistic and improvisational context. Design/methodology/approach After successfully using NegotioPoly for five years, qualitative and quantitative data were collected in three sections of negotiation classes to assess student learning and behaviors while playing NegotioPoly and to collect student feedback on the effectiveness of NegotioPoly in teaching and reinforcing key negotiation skills. Findings Findings support that NegotioPoly is highly effective in engaging students in a series of realistic negotiations, joint problem solving and strategic decision-making. Results show that, during the game, students demonstrate their negotiation skills and learnings, and they practice all four negotiation subprocesses of distributive, integrative and intraorganizational bargaining and attitudinal structuring. Practical implications NegotioPoly enables students to engage in distributive and integrative bargaining, multiple levels of negotiations and coalitions in quick succession. Students practice organizational politics and adjust their negotiations based on relationships and social realities, as they demonstrate advanced deal-making behaviors and core business competencies of problem solving, decision-making, analytical skills and ability to work with others. Social implications NegotioPoly reinforces core business competencies such as negotiation, problem solving, analytical skills and the ability to work in teams that employers look for and, therefore, is a useful tool for preparing students for the business world. Originality/value NegotioPoly is an experiential learning tool that closes the gap between negotiation theory and pedagogy while providing deep learning and realistic practice opportunities for students where they can use their negotiation skills in a gaming environment that uses multi-party and multi-round negotiations.
谈判垄断:谈判教学的整体博弈方法
基于谈判行为理论(Walton & McKersie, 1965),本文的目的是讨论谈判理论与教育学之间存在的差距,并提出一种缩小这一差距的体验式教学工具。这个工具是一个“严肃的游戏”(Abt, 1975),它强化了所有四个核心谈判子过程,同时允许学生在现实和即兴的环境中练习他们的谈判技巧和几个关键的商业能力。设计/方法/方法在成功使用《NegotioPoly》五年后,在谈判课的三个部分收集了定性和定量数据,以评估学生在玩《NegotioPoly》时的学习和行为,并收集学生对《NegotioPoly》在教学和加强关键谈判技能方面的有效性的反馈。研究结果表明,“谈判策略”在让学生参与一系列现实谈判、共同解决问题和战略决策方面非常有效。结果表明,在游戏过程中,学生们展示了他们的谈判技巧和所学知识,并练习了分配谈判、整合谈判和组织内谈判四个子过程和态度结构。实际意义negotiation opoly使学生能够参与分配和综合谈判,多层次的谈判和快速连续的联盟。学生们练习组织政治,根据关系和社会现实调整谈判,因为他们展示了先进的交易行为和解决问题、决策、分析技能和与他人合作能力的核心商业能力。社会意义“谈判学”强化了核心商业能力,如谈判能力、解决问题能力、分析能力和团队合作能力,这些都是雇主所需要的,因此,它是为学生进入商业世界做准备的有用工具。enegoopoly是一款体验式学习工具,它缩小了谈判理论与教学法之间的差距,同时为学生提供了深度学习和现实实践的机会,他们可以在使用多方和多轮谈判的游戏环境中使用他们的谈判技巧。
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来源期刊
Organization Management Journal
Organization Management Journal Social Sciences-Education
CiteScore
2.60
自引率
0.00%
发文量
13
审稿时长
8 weeks
期刊介绍: Organization Management Journal is a blind peer-reviewed online publication sponsored by the Eastern Academy of Management. OMJ is designed as a forum for broad philosophical, social, and practical thought about management and organizing. We are interested in papers that address the interface between theoretical insight and practical application and enhance the teaching of management. OMJ publishes scholarly empirical and theoretical papers, review articles, essays and resources for management educators. Appropriate domains include: -Organizational behavior- Business strategy and policy- Organizational theory- Human resource management- Management education, particularly experiential education
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