Enterprising and lost: Professional lives of programmer interns

IF 1.4 4区 社会学 Q2 SOCIOLOGY
社会 Pub Date : 2021-04-01 DOI:10.1177/2057150X211006938
Chadwick Wang, Kunyun Yang
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引用次数: 2

Abstract

Programmer interns are a distinctive group of precarious laborers. They undertake the same jobs as junior programmers with formal employment, while suffering from high pressure and earning low pay. Still, they are convinced that only a long-term internship can keep them on the right track of professional career development. We explore their consent-making through six months of fieldwork in an internet company, and propose the “enterprising-self” game to explain their subjective orientations. In the enterprising-self game, programmer interns become accustomed to identifying themselves with a particular type of quantifiable labor product, for instance, the positioning of “their” sticky notes on company whiteboards and the expected “T-levels” that represent their employability in the industry, by which their enterprising self is a by-product. Programmer interns seems to believe that, rather than higher education, state-owned enterprises, or multinational enterprises, only domestic internet companies can help them attain their enterprising selves. Even though the supervisor–intern relationship and the “gender game” of masculinity performance constitute part of the programmer interns’ enterprising-self game, the essence of the game has never been challenged and in some ways is only being reinforced. Though only a few lucky employees can win the game by attaining promotion to the senior engineer or management level, most of them still get lost in the “periodic” and “imperceptible” time of life as a programmer, which is characterized by full devotion to the company, until the “35-year-old crisis”.
创业与迷失:程序员实习生的职业生涯
程序员实习生是一群与众不同的不稳定劳动者。他们承担着与正式就业的初级程序员相同的工作,同时承受着巨大的压力和低收入。尽管如此,他们仍然坚信,只有长期的实习才能让他们走上职业发展的正确轨道。我们通过在一家互联网公司六个月的实地调查,探讨了他们的同意,并提出了“进取自我”游戏来解释他们的主观取向。在进取的自我游戏中,程序员实习生习惯于认同一种特定类型的可量化劳动产品,例如,公司白板上“他们的”便签的定位,以及代表他们在行业中就业能力的预期“T级”,通过这种方式,他们的进取心是一种副产品。程序员实习生似乎相信,只有国内的互联网公司才能帮助他们实现进取的自我,而不是高等教育、国有企业或跨国企业。尽管主管-实习生关系和男性气质表现的“性别游戏”构成了程序员实习生进取型自我游戏的一部分,但游戏的本质从未受到挑战,在某些方面只会得到强化。尽管只有少数幸运的员工能够晋升为高级工程师或管理层,但他们中的大多数人仍然迷失在程序员的“周期性”和“难以察觉”的生活中,这种生活的特点是对公司的全身心投入,直到“35年危机”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
社会
社会 Social Sciences-Social Sciences (all)
CiteScore
1.70
自引率
0.00%
发文量
6799
期刊介绍: The Chinese Journal of Sociology is a peer reviewed, international journal with the following standards: 1. The purpose of the Journal is to publish (in the English language) articles, reviews and scholarly comment which have been judged worthy of publication by appropriate specialists and accepted by the University on studies relating to sociology. 2. The Journal will be international in the sense that it will seek, wherever possible, to publish material from authors with an international reputation and articles that are of interest to an international audience. 3. In pursuit of the above the journal shall: (i) draw on and include high quality work from the international community . The Journal shall include work representing the major areas of interest in sociology. (ii) avoid bias in favour of the interests of particular schools or directions of research or particular political or narrow disciplinary objectives to the exclusion of others; (iii) ensure that articles are written in a terminology and style which makes them intelligible, not merely within the context of a particular discipline or abstract mode, but across the domain of relevant disciplines.
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