Real-Time Sand Dune Simulation

IF 1.4 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
B. Taylor, J. Keyser
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引用次数: 0

Abstract

We present a novel real-time method for simulating aeolian sand transport and dune propagation. Our method is a GPU-based extension of the Desertscapes Simulation sand propagation model to additionally capture echo dunes and obstacle interaction. We validate our method by comparing it against an existing study of echo dune evolution in a wind tunnel environment. Additionally, we demonstrate the significantly improved performance of our method via comparison to the existing, CPU-based method. Lastly, we validate our method by comparing it to a published study exploring the evolution of dunes in a bidirectional wind environment driven by an offline, cellular autonoma based method. We conclude that the presented method is a simple and helpful tool for users in multiple domains who wish to capture physically plausible desertscape evolution in real time.
实时沙丘模拟
我们提出了一种新的实时模拟风沙输运和沙丘传播的方法。我们的方法是基于gpu的沙漠景观模拟沙传播模型的扩展,以额外捕获回波沙丘和障碍物的相互作用。我们通过将其与风洞环境中回声沙丘演化的现有研究进行比较来验证我们的方法。此外,通过与现有的基于cpu的方法进行比较,我们证明了我们的方法的性能得到了显著提高。最后,我们通过将其与一项已发表的研究进行比较来验证我们的方法,该研究探索了在双向风环境中沙丘的演变,该研究是由离线的、基于细胞自主的方法驱动的。我们得出的结论是,对于希望实时捕获物理上合理的沙漠景观演变的多个领域的用户来说,所提出的方法是一个简单而有用的工具。
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CiteScore
2.90
自引率
0.00%
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0
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