eGAC3D: enhancing depth adaptive convolution and depth estimation for monocular 3D object pose detection.

PeerJ Computer Science Pub Date : 2022-11-03 eCollection Date: 2022-01-01 DOI:10.7717/peerj-cs.1144
Duc Tuan Ngo, Minh-Quan Viet Bui, Duc Dung Nguyen, Hoang-Anh Pham
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Abstract

Many alternative approaches for 3D object detection using a singular camera have been studied instead of leveraging high-precision 3D LiDAR sensors incurring a prohibitive cost. Recently, we proposed a novel approach for 3D object detection by employing a ground plane model that utilizes geometric constraints named GAC3D to improve the results of the deep-based detector. GAC3D adopts an adaptive depth convolution to replace the traditional 2D convolution to deal with the divergent context of the image's feature, leading to a significant improvement in both training convergence and testing accuracy on the KITTI 3D object detection benchmark. This article presents an alternative architecture named eGAC3D that adopts a revised depth adaptive convolution with variant guidance to improve detection accuracy. Additionally, eGAC3D utilizes the pixel adaptive convolution to leverage the depth map to guide our model for detection heads instead of using an external depth estimator like other methods leading to a significant reduction of time inference. The experimental results on the KITTI benchmark show that our eGAC3D outperforms not only our previous GAC3D but also many existing monocular methods in terms of accuracy and inference time. Moreover, we deployed and optimized the proposed eGAC3D framework on an embedded platform with a low-cost GPU. To the best of the authors' knowledge, we are the first to develop a monocular 3D detection framework on embedded devices. The experimental results on Jetson Xavier NX demonstrate that our proposed method can achieve nearly real-time performance with appropriate accuracy even with the modest hardware resource.

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eGAC3D:增强深度自适应卷积和深度估计,用于单眼三维物体姿态检测。
人们已经研究了许多使用单个相机进行3D物体检测的替代方法,而不是利用成本高昂的高精度3D激光雷达传感器。最近,我们提出了一种新的三维目标检测方法,通过利用几何约束的地平面模型GAC3D来改善基于深度的检测器的结果。GAC3D采用自适应深度卷积取代传统的二维卷积来处理图像特征的发散上下文,使得在KITTI三维目标检测基准上的训练收敛性和测试精度都有了显著提高。本文提出了一种名为eGAC3D的替代架构,该架构采用改进的深度自适应卷积和可变制导来提高检测精度。此外,eGAC3D利用像素自适应卷积来利用深度图来指导我们的检测头模型,而不是像其他方法那样使用外部深度估计器,从而大大减少了时间推断。在KITTI基准上的实验结果表明,我们的eGAC3D不仅在精度和推理时间上优于以前的GAC3D方法,而且在精度和推理时间上也优于许多现有的单目方法。此外,我们在低成本GPU的嵌入式平台上部署并优化了所提出的eGAC3D框架。据作者所知,我们是第一个在嵌入式设备上开发单目3D检测框架的人。在Jetson Xavier NX上的实验结果表明,即使在硬件资源有限的情况下,我们所提出的方法也能达到近乎实时的性能和适当的精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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