Dissociable effects of acute versus cumulative violent video game exposure on the action simulation circuit in university students.

IF 1.7 4区 医学 Q4 NEUROSCIENCES
Social Neuroscience Pub Date : 2022-08-01 Epub Date: 2022-07-04 DOI:10.1080/17470919.2022.2095018
Shannon A H Compton, Mary Ritchie, Lindsay Oliver, Elizabeth Finger, Derek G V Mitchell
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引用次数: 1

Abstract

There is an ongoing debate as to whether violent video game exposure (VGE) has a negative impact on social functioning. This debate continues in part because of methodological concerns and the paucity of identifiable neurocognitive mechanisms. Also, little attention has been given to how specific personality characteristics may influence susceptibility to the purported effects. Using a combined experimental and cross-sectional approach, we examined the impact of VGE on action simulation as a function of trait coldheartedness in a sample of university students. Healthy adults played a violent or nonviolent version of Grand Theft Auto V before completing an fMRI measure of action simulation circuit (ASC) activity. Simulation-related activity was not significantly different between groups; however, greater overall activation was observed in left inferior frontal gyrus for those in the violent condition. Contrary to predictions, no evidence was observed that trait coldheartedness significantly interacts with violent gaming to influence ASC activation. However, prior cumulative VGE was negatively correlated with simulation-related activity in a subsection of the ASC. This study highlights a potential dissociation between the effects of acute versus cumulative violent gaming and may challenge assumptions that the directionality of effects for cross-sectional associations always mirror those of acute exposure.

急性与累积性暴力电子游戏暴露对大学生动作模拟回路的分离效应。
关于暴力电子游戏是否会对社会功能产生负面影响,人们一直在争论不休。这一争论仍在继续,部分原因是方法论上的担忧和缺乏可识别的神经认知机制。此外,很少有人注意到具体的人格特征如何影响对所谓效果的易感性。采用实验和横断面相结合的方法,我们以大学生为样本,研究了VGE对动作模拟的影响,并将其作为冷血特质的函数。在完成动作模拟电路(ASC)活动的功能磁共振成像测量之前,健康的成年人先玩了暴力或非暴力版本的侠盗猎车手V。模拟相关活动组间无显著差异;然而,在暴力条件下,观察到左侧额下回更大的整体激活。与预测相反,没有证据表明冷血特质与暴力游戏显著相互作用,从而影响ASC的激活。然而,先前累积的VGE与ASC部分的模拟相关活动呈负相关。这项研究强调了急性暴力游戏与累积性暴力游戏之间的潜在分离,并可能挑战横截面关联效应的方向性总是反映急性暴露的假设。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Social Neuroscience
Social Neuroscience 医学-神经科学
CiteScore
3.40
自引率
5.00%
发文量
36
审稿时长
6-12 weeks
期刊介绍: Social Neuroscience features original empirical Research Papers as well as targeted Reviews, Commentaries and Fast Track Brief Reports that examine how the brain mediates social behavior, social cognition, social interactions and relationships, group social dynamics, and related topics that deal with social/interpersonal psychology and neurobiology. Multi-paper symposia and special topic issues are organized and presented regularly as well. The goal of Social Neuroscience is to provide a place to publish empirical articles that intend to further our understanding of the neural mechanisms contributing to the development and maintenance of social behaviors, or to understanding how these mechanisms are disrupted in clinical disorders.
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