Qin Liu, Chunfeng Lian, Deqiang Xiao, Lei Ma, Han Deng, Xu Chen, Dinggang Shen, Pew-Thian Yap, James J Xia
{"title":"Skull Segmentation from CBCT Images via Voxel-Based Rendering.","authors":"Qin Liu, Chunfeng Lian, Deqiang Xiao, Lei Ma, Han Deng, Xu Chen, Dinggang Shen, Pew-Thian Yap, James J Xia","doi":"10.1007/978-3-030-87589-3_63","DOIUrl":null,"url":null,"abstract":"<p><p>Skull segmentation from three-dimensional (3D) cone-beam computed tomography (CBCT) images is critical for the diagnosis and treatment planning of the patients with craniomaxillofacial (CMF) deformities. Convolutional neural network (CNN)-based methods are currently dominating volumetric image segmentation, but these methods suffer from the limited GPU memory and the large image size (<i>e.g</i>., 512 × 512 × 448). Typical ad-hoc strategies, such as down-sampling or patch cropping, will degrade segmentation accuracy due to insufficient capturing of local fine details or global contextual information. Other methods such as Global-Local Networks (GLNet) are focusing on the improvement of neural networks, aiming to combine the local details and the global contextual information in a GPU memory-efficient manner. However, all these methods are operating on regular grids, which are computationally inefficient for volumetric image segmentation. In this work, we propose a novel VoxelRend-based network (VR-U-Net) by combining a memory-efficient variant of 3D U-Net with a voxel-based rendering (VoxelRend) module that refines local details via voxel-based predictions on non-regular grids. Establishing on relatively coarse feature maps, the VoxelRend module achieves significant improvement of segmentation accuracy with a fraction of GPU memory consumption. We evaluate our proposed VR-U-Net in the skull segmentation task on a high-resolution CBCT dataset collected from local hospitals. Experimental results show that the proposed VR-U-Net yields high-quality segmentation results in a memory-efficient manner, highlighting the practical value of our method.</p>","PeriodicalId":74092,"journal":{"name":"Machine learning in medical imaging. MLMI (Workshop)","volume":" ","pages":"615-623"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8675180/pdf/nihms-1762343.pdf","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Machine learning in medical imaging. MLMI (Workshop)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-030-87589-3_63","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2021/9/21 0:00:00","PubModel":"Epub","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
Skull segmentation from three-dimensional (3D) cone-beam computed tomography (CBCT) images is critical for the diagnosis and treatment planning of the patients with craniomaxillofacial (CMF) deformities. Convolutional neural network (CNN)-based methods are currently dominating volumetric image segmentation, but these methods suffer from the limited GPU memory and the large image size (e.g., 512 × 512 × 448). Typical ad-hoc strategies, such as down-sampling or patch cropping, will degrade segmentation accuracy due to insufficient capturing of local fine details or global contextual information. Other methods such as Global-Local Networks (GLNet) are focusing on the improvement of neural networks, aiming to combine the local details and the global contextual information in a GPU memory-efficient manner. However, all these methods are operating on regular grids, which are computationally inefficient for volumetric image segmentation. In this work, we propose a novel VoxelRend-based network (VR-U-Net) by combining a memory-efficient variant of 3D U-Net with a voxel-based rendering (VoxelRend) module that refines local details via voxel-based predictions on non-regular grids. Establishing on relatively coarse feature maps, the VoxelRend module achieves significant improvement of segmentation accuracy with a fraction of GPU memory consumption. We evaluate our proposed VR-U-Net in the skull segmentation task on a high-resolution CBCT dataset collected from local hospitals. Experimental results show that the proposed VR-U-Net yields high-quality segmentation results in a memory-efficient manner, highlighting the practical value of our method.