Prevalence and underlying factors of mobile game addiction among university students in Bangladesh.

Global mental health (Cambridge, England) Pub Date : 2021-09-06 eCollection Date: 2021-01-01 DOI:10.1017/gmh.2021.34
Md Abu Sayeed, Md Shabbir Rahman Rasel, Abrar Ahamed Habibullah, Md Moyazzem Hossain
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引用次数: 7

Abstract

Background: Nowadays, the youth are more engaging with their more advanced smartphones having high-quality graphics and gaming features. However, existing literature depicts that adolescents suffer from several forms of psychological problems including mental health, depression, loneliness, insomnia and low self-control due to mobile game addiction. Therefore, this study aims to find the prevalence and motivating factors for mobile game addiction among university students of Bangladesh.

Methods: A cross-sectional survey was carried out to collect the required information from 1125 students of three universities in Bangladesh. Descriptive statistics, χ2 test and ordinal regression model are employed to meet the objective of this study.

Results: The findings reveal that male students are more likely to show addictive behaviours than their counterparts in the context of mobile game addiction. The results depict that loneliness, duration of using smartphones and playing mobile games, and source of entertainment are the main cause of mobile addiction. Also, more than half of the respondents (54.3%) are severely addicted to mobile games who were influenced by friends and YouTube gamers to play games. Moreover, students are suffering from several physical problems such as headaches, eye discomfort, blurry vision and ear discomfort.

Conclusion: Considering the findings of this paper, the authors suggest that the authorities should consider this immediately and arrange a positive entertainment environment to prevent students from mobile games. Furthermore, it is necessary to encourage students to participate in sports or other extracurricular activities that may be helpful to lessen mobile game addiction among students in Bangladesh.

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孟加拉国大学生手机游戏成瘾的流行程度及潜在因素
背景:如今,年轻人更喜欢拥有高质量图像和游戏功能的高级智能手机。然而,现有文献描述,青少年由于手机游戏成瘾而出现心理健康、抑郁、孤独、失眠、自我控制能力低下等多种形式的心理问题。因此,本研究旨在找出孟加拉国大学生手机游戏成瘾的患病率和激励因素。方法:对孟加拉国三所大学的1125名学生进行横断面调查,收集所需信息。采用描述性统计、χ2检验和有序回归模型进行分析。结果:研究结果显示,在手机游戏成瘾的情况下,男生比女生更容易表现出成瘾行为。结果显示,孤独感、使用智能手机和玩手机游戏的持续时间以及娱乐来源是导致手机成瘾的主要原因。此外,超过一半的受访者(54.3%)严重沉迷于手机游戏,他们受到朋友和YouTube玩家的影响而玩游戏。此外,学生们正在遭受一些身体问题,如头痛、眼睛不适、视力模糊和耳朵不适。总结:根据本文的研究结果,作者建议当局应立即考虑这一点,并安排一个积极的娱乐环境,以防止学生玩手机游戏。此外,有必要鼓励学生参加体育活动或其他课外活动,这可能有助于减少孟加拉国学生的手机游戏成瘾。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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