VoroCrust: Voronoi Meshing Without Clipping.

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Ahmed Abdelkader, Chandrajit L Bajaj, Mohamed S Ebeida, Ahmed H Mahmoud, Scott A Mitchell, John D Owens, Ahmad A Rushdi
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引用次数: 29

Abstract

Polyhedral meshes are increasingly becoming an attractive option with particular advantages over traditional meshes for certain applications. What has been missing is a robust polyhedral meshing algorithm that can handle broad classes of domains exhibiting arbitrary curved boundaries and sharp features. In addition, the power of primal-dual mesh pairs, exemplified by Voronoi-Delaunay meshes, has been recognized as an important ingredient in numerous formulations. The VoroCrust algorithm is the first provably correct algorithm for conforming Voronoi meshing for non-convex and possibly non-manifold domains with guarantees on the quality of both surface and volume elements. A robust refinement process estimates a suitable sizing field that enables the careful placement of Voronoi seeds across the surface circumventing the need for clipping and avoiding its many drawbacks. The algorithm has the flexibility of filling the interior by either structured or random samples, while all sharp features are preserved in the output mesh. We demonstrate the capabilities of the algorithm on a variety of models and compare against state-of-the-art polyhedral meshing methods based on clipped Voronoi cells establishing the clear advantage of VoroCrust output.

vorocust:没有裁剪的Voronoi网格。
多面体网格越来越成为一种有吸引力的选择,在某些应用中,它比传统网格具有特殊的优势。缺少的是一种鲁棒的多面体网格算法,该算法可以处理具有任意弯曲边界和尖锐特征的广泛类别的域。此外,以Voronoi-Delaunay网格为例的原始双网格对的力量已被公认为许多配方中的重要成分。vorocust算法是第一个可证明正确的非凸域和可能的非流形域的符合Voronoi网格划分算法,保证了曲面和体元的质量。一个强大的细化过程估计一个合适的尺寸范围,使Voronoi种子能够在表面上小心地放置,避免了修剪的需要,避免了它的许多缺点。该算法可以灵活地使用结构化样本或随机样本填充内部,同时在输出网格中保留所有的尖锐特征。我们在各种模型上展示了该算法的功能,并与基于剪切Voronoi细胞的最先进的多面体网格划分方法进行了比较,建立了vorocust输出的明显优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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