A Place to Play: The (Dis)Abled Embodied Experience for Autistic Children in Online Spaces.

Kathryn E Ringland
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Abstract

Play is the work of children-but access to play is not equal from child to child. Having access to a place to play is a challenge for marginalized children, such as children with disabilities. For autistic children, playing with other children in the physical world may be uncomfortable or even painful. Yet, having practice in the social skills play provides is essential for childhood development. In this ethnographic work, I explore how one community uses the sense of place and the digital embodied experience in a virtual world specifically to give autistic children access to play with their peers. The contribution of this work is twofold. First, I demonstrate how various physical and virtual spaces work together to make play possible. Second, I demonstrate these spaces, though some of them are digital, are no more or less "real" than the physical spaces making up a schoolyard or playground.

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Abstract Image

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游戏场所:自闭症儿童在网络空间中的(Dis)消融体验。
游戏是孩子们的工作,但每个孩子获得游戏的机会并不平等。对于被边缘化的儿童,例如残疾儿童来说,有机会玩耍是一项挑战。对于自闭症儿童来说,在现实世界中与其他儿童玩耍可能会感到不舒服,甚至痛苦。然而,练习游戏提供的社交技能对儿童的发展至关重要。在这部民族志作品中,我探索了一个社区如何利用虚拟世界中的地方感和数字体验,让自闭症儿童能够与同龄人一起玩耍。这项工作的贡献是双重的。首先,我展示了各种物理和虚拟空间如何协同工作,使游戏成为可能。其次,我展示了这些空间,尽管其中一些是数字的,但与构成校园或操场的物理空间相比,它们或多或少都是“真实的”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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