GPU Acceleration of DSP for Communication Receivers.

GNU radio Pub Date : 2017-09-01 Epub Date: 2017-09-07
Jake Gunther, Hyrum Gunther, Todd Moon
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Abstract

Graphics processing unit (GPU) implementations of signal processing algorithms can outperform CPU-based implementations. This paper describes the GPU implementation of several algorithms encountered in a wide range of high-data rate communication receivers including filters, multirate filters, numerically controlled oscillators, and multi-stage digital down converters. These structures are tested by processing the 20 MHz wide FM radio band (88-108 MHz). Two receiver structures are explored: a single channel receiver and a filter bank channelizer. Both run in real time on NVIDIA GeForce GTX 1080 graphics card.

Abstract Image

Abstract Image

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面向通信接收机的DSP GPU加速。
信号处理算法的图形处理单元(GPU)实现可以优于基于cpu的实现。本文描述了在各种高数据速率通信接收器中遇到的几种算法的GPU实现,包括滤波器,多速率滤波器,数控振荡器和多级数字下变频。这些结构通过处理20 MHz宽FM无线电频段(88-108 MHz)进行测试。探索了两种接收器结构:单通道接收器和滤波器组信道接收器。两者都在NVIDIA GeForce GTX 1080显卡上实时运行。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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