M Varoquier, C P Hoffmann, C Perrenot, N Tran, C Parietti-Winkler
{"title":"Construct, Face, and Content Validation on Voxel-Man® Simulator for Otologic Surgical Training.","authors":"M Varoquier, C P Hoffmann, C Perrenot, N Tran, C Parietti-Winkler","doi":"10.1155/2017/2707690","DOIUrl":null,"url":null,"abstract":"<p><p><i>Objective</i>. To assess the face, content, and construct validity of the Voxel-Man TempoSurg Virtual Reality simulator. <i>Participants and Methods</i>. 74 ear, nose, and throat (ENT) surgeons participated. They were assigned to one of two groups according to their level of expertise: the expert group (<i>n</i> = 16) and the novice group (<i>n</i> = 58). The participants performed four temporal bone dissection tasks on the simulator. Performances were assessed by a global score and then compared to assess the construct validity of the simulator. Finally, the expert group assessed the face and content validity by means of a five-point Likert-type scale. <i>Results</i>. experienced surgeons performed better (<i>p</i> < .01) and faster (<i>p</i> < .001) than the novices. However, the groups did not differ in terms of bone volume removed (<i>p</i> = .11) or number of injuries (<i>p</i> = .37). 93.7% of experienced surgeons stated they would recommend this simulator for anatomical learning. Most (87.5%) also thought that it could be integrated into surgical training. <i>Conclusion</i>. The Voxel-Man TempoSurg Virtual Reality simulator constitutes an interesting complementary tool to traditional teaching methods for training in otologic surgery.</p>","PeriodicalId":32361,"journal":{"name":"International Journal of Otolaryngology","volume":"2017 ","pages":"2707690"},"PeriodicalIF":0.0000,"publicationDate":"2017-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1155/2017/2707690","citationCount":"25","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Otolaryngology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1155/2017/2707690","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2017/5/3 0:00:00","PubModel":"Epub","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 25
Abstract
Objective. To assess the face, content, and construct validity of the Voxel-Man TempoSurg Virtual Reality simulator. Participants and Methods. 74 ear, nose, and throat (ENT) surgeons participated. They were assigned to one of two groups according to their level of expertise: the expert group (n = 16) and the novice group (n = 58). The participants performed four temporal bone dissection tasks on the simulator. Performances were assessed by a global score and then compared to assess the construct validity of the simulator. Finally, the expert group assessed the face and content validity by means of a five-point Likert-type scale. Results. experienced surgeons performed better (p < .01) and faster (p < .001) than the novices. However, the groups did not differ in terms of bone volume removed (p = .11) or number of injuries (p = .37). 93.7% of experienced surgeons stated they would recommend this simulator for anatomical learning. Most (87.5%) also thought that it could be integrated into surgical training. Conclusion. The Voxel-Man TempoSurg Virtual Reality simulator constitutes an interesting complementary tool to traditional teaching methods for training in otologic surgery.