Development and Validation of New Exercises to Promote Physical Activity in Nursing Home Settings.

IF 2.1
Fanny Buckinx, Lucie Maton, Valentine Dalimier, Alexandre Mouton, Laetitia Lengelé, Jean-Yves Reginster, Olivier Bruyère
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引用次数: 1

Abstract

Background: GAMotion is a giant physical activity board game intended to improve levels of physical activity and a broader array of physical and psychological outcomes among nursing home residents.

Objective: The aim of the present study is to develop and validate new balance, flexibility, muscle strength, and walking exercises to be included in GAMotion.

Methods: A two-step design combining the Focus group and Delphi method was conducted among healthcare professionals divided into two independent samples of experts. The first sample was asked to develop exercises during a focus group. The second sample participated in a two-round Ranking-type Delphi method. During the first round, the participants were asked to rate the exercises developed during the focus group on a four-point Likert scale (from 1: not adapted at all to 4: very adapted). The exercises that did not reach consensus were removed (consensus established: median ≥ 3 on the Likert scale and at least 75% of experts rating the exercises as « adapted » or « very adapted »). During the second round, it was asked to rank the exercises selected at the end of the first round from most suitable to least suitable.

Results: The Focus group developed nine balance, twelve flexibility, twelve strength, and nine walking exercises. Following the first round of the Delphi method, two exercises in each category did not reach a consensus and were then removed. In the second round, the remaining seven balance, ten flexibility, ten strength, and seven walking exercises were ranked by the experts, and this classification allowed us to determine the four most suitable exercises from each category to be included in the GAMotion.

Conclusion: A consensus-based approach among healthcare professionals allowed us to contribute to the development of new exercises to promote physical activity in nursing homes. These validated exercises can be included in the GAMotion board game.

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开发和验证新的运动,以促进身体活动在养老院设置。
背景:GAMotion是一款大型体育活动棋盘游戏,旨在提高养老院居民的体育活动水平和更广泛的身体和心理结果。目的:本研究的目的是开发和验证新的平衡、柔韧性、肌肉力量和步行练习,包括在GAMotion。方法:采用焦点小组法和德尔菲法相结合的两步设计,将卫生保健专业人员分为两个独立的专家样本。第一个样本被要求在焦点小组中进行练习。第二份样本采用两轮排序式德尔菲法。在第一轮测试中,参与者被要求按照李克特四分制(从1:完全不适应到4:非常适应)对焦点小组中开发的练习进行评分。未达成共识的练习被删除(共识建立:李克特量表的中位数≥3,至少75%的专家将练习评为“适应”或“非常适应”)。在第二轮中,它被要求对第一轮结束时选择的练习从最适合到最不适合进行排名。结果:焦点组进行了9项平衡、12项柔韧性、12项力量和9项步行练习。在第一轮德尔菲法之后,每个类别中的两个练习没有达成共识,然后被删除。在第二轮中,专家对剩下的七种平衡、十个柔韧性、十个力量和七个步行运动进行了排名,这种分类使我们能够从每个类别中确定最适合的四种运动来纳入GAMotion。结论:在医疗保健专业人员中,基于共识的方法使我们能够为开发新的运动来促进养老院的身体活动做出贡献。这些经过验证的练习可以包含在GAMotion棋盘游戏中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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