Putting education in "educational" apps: lessons from the science of learning.

1区 心理学 Q1 Psychology
Kathy Hirsh-Pasek, Jennifer M Zosh, Roberta Michnick Golinkoff, James H Gray, Michael B Robb, Jordy Kaufman
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引用次数: 518

Abstract

Children are in the midst of a vast, unplanned experiment, surrounded by digital technologies that were not available but 5 years ago. At the apex of this boom is the introduction of applications ("apps") for tablets and smartphones. However, there is simply not the time, money, or resources available to evaluate each app as it enters the market. Thus, "educational" apps-the number of which, as of January 2015, stood at 80,000 in Apple's App Store (Apple, 2015)-are largely unregulated and untested. This article offers a way to define the potential educational impact of current and future apps. We build upon decades of work on the Science of Learning, which has examined how children learn best. From this work, we abstract a set of principles for two ultimate goals. First, we aim to guide researchers, educators, and designers in evidence-based app development. Second, by creating an evidence-based guide, we hope to set a new standard for evaluating and selecting the most effective existing children's apps. In short, we will show how the design and use of educational apps aligns with known processes of children's learning and development and offer a framework that can be used by parents and designers alike. Apps designed to promote active, engaged, meaningful, and socially interactive learning-four "pillars" of learning-within the context of a supported learning goal are considered educational.

将教育放入“教育”应用程序:学习科学的经验教训。
孩子们正处于一场巨大的、计划外的实验中,被5年前才有的数字技术包围着。这种繁荣的顶点是平板电脑和智能手机应用程序(“应用程序”)的引入。然而,我们并没有足够的时间、金钱或资源去评估每一款进入市场的应用。因此,“教育”应用程序——截至2015年1月,苹果应用程序商店(Apple, 2015)的数量为8万个——在很大程度上是不受监管和未经测试的。本文提供了一种方法来定义当前和未来应用程序对教育的潜在影响。我们建立在几十年来对学习科学的研究基础上,研究了儿童如何最好地学习。从这项工作中,我们为两个最终目标抽象出一套原则。首先,我们的目标是指导研究人员、教育工作者和设计师进行基于证据的应用程序开发。其次,通过创建一个基于证据的指南,我们希望为评估和选择最有效的现有儿童应用程序设定一个新的标准。简而言之,我们将展示教育应用程序的设计和使用如何与儿童学习和发展的已知过程保持一致,并提供一个可供家长和设计师使用的框架。在支持学习目标的背景下,旨在促进积极、参与、有意义和社会互动学习(学习的四大支柱)的应用程序被认为是教育的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
68.00
自引率
0.00%
发文量
0
期刊介绍: Psychological Science in the Public Interest (PSPI) is a unique journal featuring comprehensive and compelling reviews of issues that are of direct relevance to the general public. These reviews are written by blue ribbon teams of specialists representing a range of viewpoints, and are intended to assess the current state-of-the-science with regard to the topic. Among other things, PSPI reports have challenged the validity of the Rorschach and other projective tests; have explored how to keep the aging brain sharp; and have documented problems with the current state of clinical psychology. PSPI reports are regularly featured in Scientific American Mind and are typically covered in a variety of other major media outlets.
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