[Styles of programming 1952-1972].

Studium (Rotterdam, Netherlands) Pub Date : 2008-01-01
Adrienne van den Bogaard
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Abstract

In the field of history of computing, the construction of the early computers has received much scholarly attention. However, these machines have not only been important because of their logical design and their engineering, but also because of the programming practices that emerged around these first machines. This article compares two styles of programming that developed around Dutch 'first computers'. The first style is represented by Edsger Wybe Dijkstra (1930-2002), who would receive the Turing Award for his work in 1972. Dijkstra developed a mathematical style of programming--a program was something you should be able to design mathematically and prove it logically. The second style is represented by Willem Louis van der Poel (born 1926). For him, programming is 'trickology'. A program is primarily a technical artefact that should work: a program is something you play with, comparable to the way one solves a puzzle.

[1952-1972年的编程风格]。
在计算机史领域,早期计算机的构造受到了学术界的广泛关注。然而,这些机器之所以重要,不仅是因为它们的逻辑设计和工程设计,还因为围绕这些第一批机器出现的编程实践。本文比较了围绕荷兰“第一台计算机”开发的两种编程风格。第一种风格的代表是Edsger Wybe Dijkstra(1930-2002),他将在1972年获得图灵奖。Dijkstra开发了一种数学风格的编程——程序是你应该能够用数学方法设计并在逻辑上证明的东西。第二种风格的代表人物是威廉·路易斯·范德波尔(生于1926年)。对他来说,编程是一种“技巧”。程序主要是一种应该起作用的技术产物:程序是您可以摆弄的东西,类似于解决谜题的方式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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