An Evaluation of Navigational Ability Comparing Redirected Free Exploration with Distractors to Walking-in-Place and Joystick Locomotion Interfaces.

Tabitha C Peck, Henry Fuchs, Mary C Whitton
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引用次数: 103

Abstract

We report on a user study evaluating Redirected Free Exploration with Distractors (RFED), a large-scale, real-walking, locomotion interface, by comparing it to Walking-in-Place (WIP) and Joystick (JS), two common locomotion interfaces. The between-subjects study compared navigation ability in RFED, WIP, and JS interfaces in VEs that are more than two times the dimensions of the tracked space. The interfaces were evaluated based on navigation and wayfinding metrics and results suggest that participants using RFED were significantly better at navigating and wayfinding through virtual mazes than participants using walking-in-place and joystick interfaces. Participants traveled shorter distances, made fewer wrong turns, pointed to hidden targets more accurately and more quickly, and were able to place and label targets on maps more accurately. Moreover, RFED participants were able to more accurately estimate VE size.

Abstract Image

带干扰物的定向自由探索与原地行走和操纵杆运动界面的导航能力评价。
我们报告了一项用户研究,通过比较原地行走(WIP)和操纵杆(JS)这两种常见的运动界面,评估了大规模、真实行走的运动界面——重定向自由探索(RFED)。受试者之间的研究比较了在超过跟踪空间两倍维度的ve中RFED、WIP和JS接口的导航能力。基于导航和寻路指标对界面进行了评估,结果表明使用RFED的参与者在通过虚拟迷宫的导航和寻路方面明显优于使用原地行走和操纵杆界面的参与者。参与者走的距离更短,拐错的弯更少,更准确、更快地指向隐藏的目标,能够更准确地在地图上定位和标记目标。此外,RFED参与者能够更准确地估计VE大小。
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