N. Oskolkov, D. Yudin, D. Makarov, A. Panov, Huzhenyu Zhang
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引用次数: 0
Abstract
The 3D scene graph models spatial relationships between objects, enabling the agent to efficiently navigate in a partially observable environment and predict the location of the target object. This paper proposes an original framework named SGN-CIRL (Scene Graph-based Navigation with Curriculum, Imitation, and Reinforcement Learning) for mapless reinforcement-learning-based robot navigation with a learnable representation of an open-vocabulary 3D scene graph. To accelerate and stabilize the training of reinforcement learning-based algorithms, the framework also employs imitation learning and curriculum learning. Imitation learning enables the agent to learn from demonstrations, while curriculum learning structures the training process by gradually increasing task complexity from simple to more advanced scenarios. Numerical experiments conducted in the Isaac Sim environment show that using a 3D scene graph for reinforcement learning significantly increases the success rate in difficult navigation cases.
期刊介绍:
The journal covers a wide range of issues in information optics such as optical memory, mechanisms for optical data recording and processing, photosensitive materials, optical, optoelectronic and holographic nanostructures, and many other related topics. Papers on memory systems using holographic and biological structures and concepts of brain operation are also included. The journal pays particular attention to research in the field of neural net systems that may lead to a new generation of computional technologies by endowing them with intelligence.