Spatially-Aware Video Frame Interpolation for Viewpoint-Varying Sequences

IF 10.8 1区 工程技术 Q1 ENGINEERING, ELECTRICAL & ELECTRONIC
Rui Hong;Shanding Diao;Yuan Chen;Yang Zhao;Wei Jia;Ronggang Wang
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引用次数: 0

Abstract

Video Frame Interpolation (VFI) is a technique for increasing the frame rate by predicting intermediate frames. Current algorithms typically estimate intermediate frame pixels using dense motion fields like optical flow. The rapid development of embodied vision and free-viewpoint video has introduced more viewpoint changes in videos, posing new challenges for traditional VFI algorithms. Viewpoint synthesis algorithms can learn spatial scene representations from multiple viewpoints to render intermediate viewpoint, providing better spatial information than VFI. However, viewpoint synthesis often introduces visual artifacts in occluded and exposed regions, which are unacceptable in VFI tasks. In contrast, the dense motion fields from traditional VFI can maintain global image quality. This paper proposes a viewpoint synthesis reference-based VFI method for viewpoint-varying videos. To the best of our knowledge, this is the first work to leverage the spatial information from viewpoint synthesis to assist VFI. The proposed method uses a viewpoint synthesis model to predict a multi-plane spatial representation of the scene from adjacent frames, thus rendering intermediate viewpoint. The rendered viewpoint then serves as spatial structure References for the VFI network, enabling the learning of high-quality interpolation results. Experimental results demonstrate that the proposed method can effectively handle the VFI for viewpoint-varying sequences. The source code is available at https://github.com/xiaorui0319/View-Synthesis-Reference-based-VFI
视点变化序列的空间感知视频帧插值
视频帧插值(VFI)是一种通过预测中间帧来提高帧率的技术。目前的算法通常使用像光流这样的密集运动场来估计中间帧像素。随着具身视觉和自由视点视频技术的快速发展,视频中的视点变化越来越多,对传统的VFI算法提出了新的挑战。视点合成算法可以从多个视点中学习空间场景表示,呈现中间视点,提供比VFI更好的空间信息。然而,视点合成通常会在遮挡和暴露区域引入视觉伪影,这在VFI任务中是不可接受的。相比之下,传统VFI的密集运动场可以保持全局图像质量。针对变视点视频,提出了一种基于视点综合参考的VFI方法。据我们所知,这是第一个利用视点合成的空间信息来辅助VFI的工作。该方法利用视点综合模型从相邻帧预测场景的多平面空间表示,从而绘制中间视点。然后,渲染的视点作为VFI网络的空间结构参考,使学习高质量的插值结果成为可能。实验结果表明,该方法可以有效地处理视点变化序列的VFI。源代码可从https://github.com/xiaorui0319/View-Synthesis-Reference-based-VFI获得
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来源期刊
CiteScore
13.80
自引率
27.40%
发文量
660
审稿时长
5 months
期刊介绍: The IEEE Transactions on Circuits and Systems for Video Technology (TCSVT) is dedicated to covering all aspects of video technologies from a circuits and systems perspective. We encourage submissions of general, theoretical, and application-oriented papers related to image and video acquisition, representation, presentation, and display. Additionally, we welcome contributions in areas such as processing, filtering, and transforms; analysis and synthesis; learning and understanding; compression, transmission, communication, and networking; as well as storage, retrieval, indexing, and search. Furthermore, papers focusing on hardware and software design and implementation are highly valued. Join us in advancing the field of video technology through innovative research and insights.
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