Shiao Wang;Xiao Wang;Liye Jin;Bo Jiang;Lin Zhu;Lan Chen;Yonghong Tian;Bin Luo
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引用次数: 0
Abstract
Existing tracking algorithms typically rely on low-frame-rate RGB cameras coupled with computationally intensive deep neural network architectures to achieve effective tracking. However, such frame-based methods inherently face challenges in achieving low-latency performance and often fail in resource-constrained environments. Visual object tracking using bio-inspired event cameras has emerged as a promising research direction in recent years, offering distinct advantages for low-latency applications. In this paper, we propose a novel Slow-Fast tracking paradigm that flexibly adapts to different operational requirements, termed SFTrack. The proposed framework supports two complementary modes, i.e., a high-precision slow tracker for scenarios with sufficient computational resources, and an efficient fast tracker tailored for latency-aware, resource-constrained environments. Specifically, our framework first performs graph-based representation learning from high-temporal-resolution event streams, and then integrates the learned graph-structured information into two FlashAttention-based vision backbones, yielding the slow and fast trackers, respectively. The fast tracker achieves low latency through a lightweight network design and by producing multiple bounding box outputs in a single forward pass. Finally, we seamlessly combine both trackers via supervised fine-tuning and further enhance the fast tracker’s performance through a knowledge distillation strategy. Extensive experiments on public benchmarks, including FE240, COESOT, and EventVOT, demonstrate the effectiveness and efficiency of our proposed method across different real-world scenarios. The source code has been released on https://github.com/Event-AHU/SlowFast_Event_Track
期刊介绍:
The IEEE Transactions on Circuits and Systems for Video Technology (TCSVT) is dedicated to covering all aspects of video technologies from a circuits and systems perspective. We encourage submissions of general, theoretical, and application-oriented papers related to image and video acquisition, representation, presentation, and display. Additionally, we welcome contributions in areas such as processing, filtering, and transforms; analysis and synthesis; learning and understanding; compression, transmission, communication, and networking; as well as storage, retrieval, indexing, and search. Furthermore, papers focusing on hardware and software design and implementation are highly valued. Join us in advancing the field of video technology through innovative research and insights.