Dynamic Gaussian Splatting With Efficient Depth Optimization and Regularization for Sparse-View Endoscopic Scene Reconstruction

IF 10.8 1区 工程技术 Q1 ENGINEERING, ELECTRICAL & ELECTRONIC
Hengjia Hu;Nanqing Dong;Mounir Kaaniche;Congcong Wang;Wanli Ouyang;Shengyong Chen
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引用次数: 0

Abstract

In endoscopic surgery, reconstructing dynamic scenes using 4D Gaussian Splatting (4DGS) offers high-quality results but suffers from severe geometric instability under sparse-view conditions. This instability stems from geometrically inconsistent priors and the lack of a synergistic regularization scheme. To address these root causes, we introduce a novel framework built upon two complementary modules. First, a Depth Optimization framework produces a scale-consistent geometric prior by fusing multi-resolution depth maps and anchoring the scale via sparse structure-from-motion (SfM) points. Second, a Multi-faceted Geometric Regularization scheme employs a trio of complementary constraints (across global-local depth, virtual views, and surface normals) that work in synergy to mitigate severe overfitting. Extensive experiments on two public surgical datasets demonstrate superior sparse-view reconstruction performance over representative baselines at real-time rendering speeds. This work delivers a robust and efficient solution for high-fidelity 4D scene reconstruction in minimally invasive endoscopy.
基于高效深度优化和正则化的动态高斯散射稀疏视镜场景重建
在内镜手术中,使用四维高斯飞溅(4DGS)重建动态场景提供了高质量的结果,但在稀疏视图条件下存在严重的几何不稳定性。这种不稳定性源于几何上不一致的先验和缺乏协同正则化方案。为了解决这些根本原因,我们引入了一个基于两个互补模块的新框架。首先,深度优化框架通过融合多分辨率深度图并通过稀疏运动结构(SfM)点锚定比例尺来产生比例尺一致的几何先验。其次,多面几何正则化方案采用三个互补约束(跨全局局部深度、虚拟视图和表面法线),协同工作以减轻严重的过拟合。在两个公共外科数据集上进行的大量实验表明,在实时渲染速度下,在代表性基线上具有优越的稀疏视图重建性能。这项工作为微创内窥镜中高保真4D场景重建提供了一个强大而高效的解决方案。
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来源期刊
CiteScore
13.80
自引率
27.40%
发文量
660
审稿时长
5 months
期刊介绍: The IEEE Transactions on Circuits and Systems for Video Technology (TCSVT) is dedicated to covering all aspects of video technologies from a circuits and systems perspective. We encourage submissions of general, theoretical, and application-oriented papers related to image and video acquisition, representation, presentation, and display. Additionally, we welcome contributions in areas such as processing, filtering, and transforms; analysis and synthesis; learning and understanding; compression, transmission, communication, and networking; as well as storage, retrieval, indexing, and search. Furthermore, papers focusing on hardware and software design and implementation are highly valued. Join us in advancing the field of video technology through innovative research and insights.
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