Digital Mahjong-Based Cognitive Engagement Intervention for Older Adults: Randomized Controlled Trial.

IF 4.6 Q1 GERIATRICS & GERONTOLOGY
JMIR Aging Pub Date : 2026-07-23 DOI:10.2196/85339
Heng-Hsin Tung, Chen-Yuan Kuo, Pei-Lin Lee, Chih-Wen Chang, Kun-Hsien Chou, Katelyn E Chen, Ching-Po Lin, Chih-Kuang Liang, Liang-Kung Chen
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引用次数: 0

Abstract

Background: Gamified digital training may support long-term engagement in aging populations, yet randomized evidence linking behavioral effects to convergent neuroimaging outcomes remains limited.

Objective: This study tested whether a home-based digital mahjong-based cognitive engagement intervention enhanced cognition in community-dwelling older adults and explored brain changes using multimodal magnetic resonance imaging (MRI).

Methods: We conducted a single-blind, parallel-group randomized controlled trial in Taipei, Taiwan (July 2020-November 2021). Community-dwelling adults aged 55 years and older were randomized (1:1) to a 6-month digital mahjong-based intervention (two 30-minute sessions per week via an iPad app) with an incentivized walking component (Mi Band step tracking with in-game tokens) or no intervention. Primary MRI outcomes were gray matter volume, regional homogeneity (ReHo), fractional amplitude of low-frequency fluctuations (fALFF), and global brain connectivity. Secondary outcomes included cognition (Montreal Cognitive Assessment), physical activity (International Physical Activity Questionnaire), mental health (Brief Resilience Scale and Mandarin version of the Demoralization Scale), quality of life (EQ-5D with a visual analog scale), physical fitness and body composition, and blood biomarkers. Per-protocol analyses were performed. Voxel-wise imaging analyses used analysis of covariance in SPM12 with family-wise error (FWE) correction at the cluster level (P<.05). Sensitivity analyses controlling for MRI delay duration were conducted to assess robustness of findings.

Results: In total, 60 participants were enrolled (n=30, 50% per group); 96.7% (29/30) in the intervention group and 90% (27/30) in the control group completed primary assessments. Compared with controls, the intervention group showed a greater improvement in Montreal Cognitive Assessment delayed recall (between-group difference=-0.79 points, 95% CI -1.538 to -0.042; P=.04). Neuroimaging revealed increased ReHo in the right insula (FWE-corrected P<.05) and decreased gray matter volume in the left frontal pole and orbitofrontal cortex, with reduced fALFF in the left frontal pole. Changes in delayed recall were positively associated with right insular ReHo and also showed significant associations with the right anterior cingulate gyrus (ReHo), left inferior frontal gyrus, and right paracingulate gyrus (fALFF; FWE-corrected P<.05 in all cases). In exploratory dose analyses, right insular ReHo correlated with total practice sessions (r=0.48; P=.009). Among physiological outcomes, the intervention group had a larger reduction in diastolic blood pressure (-3.50 mm Hg, 95% CI -6.911 to -0.091; P=.04), whereas the thyroid-stimulating hormone decreased but remained within the normal range. Sensitivity analyses confirmed that primary findings remained stable after controlling for MRI delay duration.

Conclusions: This 6-month home-based digital mahjong intervention improved delayed recall and increased right insular ReHo. Integrating culturally familiar cognitive challenges with lifestyle engagement may be a feasible strategy associated with salience network-related functional changes and memory performance. Future large-scale trials should use active control conditions and factorial designs to rigorously isolate component-specific mechanisms.

Trial registration: ClinicalTrials.gov NCT05808426; https://clinicaltrials.gov/study/NCT05808426.

基于数字麻将的老年人认知参与干预:随机对照试验。
背景:游戏化数字培训可能支持老年人的长期参与,但将行为影响与神经影像学结果联系起来的随机证据仍然有限。目的:本研究测试了基于家庭的数字麻将认知参与干预是否增强了社区居住老年人的认知,并利用多模态磁共振成像(MRI)探讨了大脑的变化。方法:我们于2020年7月- 2021年11月在台湾台北进行了一项单盲、平行组随机对照试验。居住在社区的55岁及以上的成年人被随机(1:1)分为两组,一组进行为期6个月的基于数字麻将的干预(每周两次30分钟,通过iPad应用程序进行),其中包括奖励步行部分(用游戏内代币跟踪小米手环的步数),另一组不进行干预。MRI的主要结果是灰质体积、区域均匀性(ReHo)、低频波动分数幅度(fALFF)和大脑整体连通性。次要结果包括认知(蒙特利尔认知评估)、体力活动(国际体力活动问卷)、心理健康(简短恢复力量表和普通话版消沉量表)、生活质量(EQ-5D与视觉模拟量表)、身体健康和身体成分,以及血液生物标志物。对每个方案进行分析。体素成像分析使用SPM12的协方差分析,并在聚类水平上进行家庭误差(FWE)校正(结果:总共入组60名参与者(n= 30,50每组);干预组96.7%(29/30)、对照组90%(27/30)完成了初步评估。与对照组相比,干预组在蒙特利尔认知评估延迟回忆方面的改善更大(组间差异=-0.79点,95% CI = -1.538 ~ -0.042; P= 0.04)。结论:为期6个月的家庭数字麻将干预改善了延迟回忆,增加了右岛的ReHo。将文化上熟悉的认知挑战与生活方式的参与相结合,可能是一种可行的策略,与显著性网络相关的功能变化和记忆表现有关。未来的大规模试验应采用主动控制条件和析因设计来严格分离组分特异性机制。试验注册:ClinicalTrials.gov NCT05808426;https://clinicaltrials.gov/study/NCT05808426。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
JMIR Aging
JMIR Aging Social Sciences-Health (social science)
CiteScore
6.50
自引率
4.10%
发文量
71
审稿时长
12 weeks
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