Which Active Learning Method is More Effective? A Comparison of Crossword Puzzles and Mind Mapping in Teaching Emergency Trolley Medications to Anesthesia Students.

Mahdi Nazari, Shahnam Sedighmaroufi, Jamileh Abolghasemi, Parisa Moradimajd
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Abstract

Introduction: Effective education on emergency trolley medications is vital for the patient safety. Traditional methods often fall short of promoting deep and lasting learning. This study compared two active learning strategies, crossword puzzles and mind mapping, for teaching emergency trolley medications to anesthesia students.

Methods: This quasi-experimental study was conducted on 40 undergraduate anesthesia students of Iran University of Medical Sciences (IUMS) and Tehran University of Medical Sciences (TUMS) selected by census sampling. The same instructor delivered both groups personally. Simple individual randomization was used to randomly divide the participants into the mind mapping group (n = 20) and the crossword puzzle group (n = 20), through a coin toss procedure Two training sessions on emergency trolley medication-related concepts were attended by each group. To examine the efficacy of the intervention, we administeredthree tests: a pre-test, a post-test, and an unexpected retention test (after 3 weeks). Independent t-test and repeated measures ANOVA were used to analyze the data. The tests were constructed following the Bloom's taxonomy Table, and the reliability and validity of both tests were validated using standard procedures.

Results: Demographic factors such as age, GPA, and gender did not impact the results significantly either (P0.05). Independent t-test indicated that there was no significant difference in the two groups at pre-test levels (mind mapping: 5.58 ± 0.47; crossword puzzle: 5.60 ± 0.47; P = 0.985). Both of the methods led to a significant improvement in post-test learning metrics compared with pre-test results (map: 12.87 ± 0.53; puzzle: 13.25 ± 0.59; P = 0.641; repeated measures ANOVA: P < 0.001). However, in the retention test, students in the crossword puzzle group outperformed those in the mind map group (9.36 ± 0.66 vs. 6.52 ± 0.65; P = 0.004), indicating better long-term retention.

Conclusion: Although both methods enhanced short-term learning, crossword puzzles were more effective for long-term retention. These findings underscore the need to tailor instructional strategies to achieve desired learning outcomes.

哪种主动学习方法更有效?填字游戏与思维导图在麻醉学生急救手推车药物教学中的比较。
导言:有效的急救推车用药教育对患者安全至关重要。传统的学习方法往往不能促进深入和持久的学习。本研究比较了填字游戏和思维导图两种主动学习策略在麻醉科学生急救手推车药物教学中的应用。方法:采用人口普查抽样的方法,选取伊朗医科大学(IUMS)和德黑兰医科大学(TUMS)麻醉专业本科学生40名进行准实验研究。同一位老师亲自为两组学生授课。采用简单的个体随机化方法,通过抛硬币的方式将参与者随机分为思维导图组(n = 20)和填字游戏组(n = 20),每组参加2次急救手推车药物相关概念培训。为了检验干预的有效性,我们进行了三个测试:前测试、后测试和意外记忆保留测试(3周后)。采用独立t检验和重复测量方差分析。根据Bloom分类法表构建测试,并使用标准程序验证两个测试的信度和效度。结果:年龄、GPA、性别等人口统计学因素对结果也无显著影响(P0.05)。独立t检验显示,两组在测前水平上差异无统计学意义(思维导图:5.58±0.47;填字游戏:5.60±0.47;P = 0.985)。与前测结果相比,两种方法均显著改善了测试后学习指标(map: 12.87±0.53;puzzle: 13.25±0.59;P = 0.641;重复测量方差分析:P < 0.001)。然而,在记忆测试中,填字游戏组的学生表现优于思维导图组(9.36±0.66 vs. 6.52±0.65;P = 0.004),表现出较好的长期记忆能力。结论:虽然这两种方法都能促进短期学习,但填字游戏对长期记忆更有效。这些发现强调了定制教学策略以实现预期学习成果的必要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Advances in Medical Education and Professionalism
Journal of Advances in Medical Education and Professionalism Health Professions-Health Professions (miscellaneous)
CiteScore
2.70
自引率
0.00%
发文量
1
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