Signal or Noise? How User Movement and Sensor Placement Impact Physiological Data Collection in 6DoF Virtual Reality.

IF 6.5
Matthieu Blanchard, Bertrand Massot, Pierre Raimbaud, Guillaume Lavoue
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Abstract

To evaluate user experience in Virtual Reality (VR), researchers are increasingly using physiological data, such as electrocardiograms (ECG) and electrodermal activity (EDA), in conjunction with questionnaires. However, in 6-Degrees-of-Freedom VR, user movements and interactions can introduce noise on captured signals, making them potentially unusable. This noise depends on the movements performed and on sensor positions. Unfortunately, no study has addressed this issue, significantly hindering the effective use of physiological data in VR. To address this gap, we conducted a user study to evaluate the effects of sensor positions and user movements on signal quality, as well as sensor comfort and intrusiveness. We compared three positions for EDA and two for ECG on 36 users, who performed a series of five gestures. Results indicate that positioning EDA sensors on the palm offers the best balance between signal quality and user comfort. For ECG, a position closer to the heart is better. Most tested movements affect quality, with the worst being when users close their hand (for ECG and EDA) and move their arm (for ECG), where sensors are located. Based on these findings, we provide recommendations for the effective use of EDA and ECG sensors in 6DoF VR.

信号还是噪音?用户运动和传感器放置如何影响6DoF虚拟现实的生理数据收集。
为了评估虚拟现实(VR)中的用户体验,研究人员越来越多地使用生理数据,如心电图(ECG)和皮电活动(EDA),并结合问卷调查。然而,在6自由度的VR中,用户的移动和交互可能会给捕获的信号带来噪音,使它们可能无法使用。这种噪声取决于所执行的运动和传感器的位置。不幸的是,没有研究解决这个问题,严重阻碍了VR中生理数据的有效使用。为了解决这一差距,我们进行了一项用户研究,以评估传感器位置和用户运动对信号质量的影响,以及传感器舒适度和侵入性。我们比较了36名用户的三种EDA姿势和两种ECG姿势,他们执行了一系列的五种手势。结果表明,将EDA传感器放置在手掌上可以在信号质量和用户舒适度之间取得最佳平衡。对于心电图来说,靠近心脏的位置更好。大多数被测试的动作都会影响质量,最糟糕的是当用户握紧他们的手(用于ECG和EDA)并移动他们的手臂(用于ECG)时,传感器就在那里。基于这些发现,我们提出了在6DoF VR中有效使用EDA和ECG传感器的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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