DMP: Directable Motion Retargeting through Motion Paraphrasing

IF 13 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Sunmin Lee, Davis Rempe, Yifeng Jiang, Haotian Zhang, Tingwu Wang, Jungdam Won, Xue Bin Peng
{"title":"DMP: Directable Motion Retargeting through Motion Paraphrasing","authors":"Sunmin Lee, Davis Rempe, Yifeng Jiang, Haotian Zhang, Tingwu Wang, Jungdam Won, Xue Bin Peng","doi":"10.1145/3829359","DOIUrl":null,"url":null,"abstract":"Creating diverse and realistic human motions is a fundamental cornerstone of computer animation, with numerous applications in games, movies, and AR/VR. While motion capture is a valuable tool for capturing motions across varied body sizes, obtaining unique motion data for a variety of characters is often prohibitively expensive. Motion retargeting addresses this limitation by adapting existing motions to different character morphologies, however, existing approaches often involve trade-offs between motion realism, user control, and adaptability to artistic needs. In this work, we propose Directable Motion Paraphrasing (DMP), a novel motion retargeting framework based on the concept of <jats:italic toggle=\"yes\">motion paraphrasing</jats:italic> , analogous to text paraphrasing, where the core semantics of a motion are preserved while allowing expressive, user-directed variations. Our framework constructs a large-scale motion paraphrasing dataset, which captures the diversity of human motion across different body shapes, and trains a diffusion-based generative model that learns both invariances and variations in motion. To enable user control during inference, we introduce a flexible mechanism for specifying spatio-temporal constraints, such as joint positions, rotations, and object interactions, which can be incorporated into the generative process through masked inpainting and loss guidance. We demonstrate the effectiveness of our framework through various examples, showing its ability to produce realistic, diverse, and controllable retargeted motions that meet the artistic demands of animation pipelines. Extensive experiments demonstrate the system’s flexibility, motion plausibility, and directability, highlighting its potential as a tool for intuitive and high-quality motion retargeting.","PeriodicalId":50913,"journal":{"name":"ACM Transactions on Graphics","volume":"445 1","pages":""},"PeriodicalIF":13.0000,"publicationDate":"2026-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Transactions on Graphics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1145/3829359","RegionNum":1,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

Abstract

Creating diverse and realistic human motions is a fundamental cornerstone of computer animation, with numerous applications in games, movies, and AR/VR. While motion capture is a valuable tool for capturing motions across varied body sizes, obtaining unique motion data for a variety of characters is often prohibitively expensive. Motion retargeting addresses this limitation by adapting existing motions to different character morphologies, however, existing approaches often involve trade-offs between motion realism, user control, and adaptability to artistic needs. In this work, we propose Directable Motion Paraphrasing (DMP), a novel motion retargeting framework based on the concept of motion paraphrasing , analogous to text paraphrasing, where the core semantics of a motion are preserved while allowing expressive, user-directed variations. Our framework constructs a large-scale motion paraphrasing dataset, which captures the diversity of human motion across different body shapes, and trains a diffusion-based generative model that learns both invariances and variations in motion. To enable user control during inference, we introduce a flexible mechanism for specifying spatio-temporal constraints, such as joint positions, rotations, and object interactions, which can be incorporated into the generative process through masked inpainting and loss guidance. We demonstrate the effectiveness of our framework through various examples, showing its ability to produce realistic, diverse, and controllable retargeted motions that meet the artistic demands of animation pipelines. Extensive experiments demonstrate the system’s flexibility, motion plausibility, and directability, highlighting its potential as a tool for intuitive and high-quality motion retargeting.
DMP:通过动作释义的定向动作重定向
创造多样化和逼真的人体动作是计算机动画的基本基石,在游戏,电影和AR/VR中有许多应用。虽然动作捕捉是一种有价值的工具,可以捕捉各种身体大小的动作,但为各种角色获取独特的动作数据通常是非常昂贵的。动作重定向通过调整现有动作以适应不同的角色形态来解决这一限制,然而,现有的方法通常涉及运动现实性,用户控制和对艺术需求的适应性之间的权衡。在这项工作中,我们提出了可定向运动释义(DMP),这是一种基于运动释义概念的新型运动重定向框架,类似于文本释义,其中保留了运动的核心语义,同时允许表达,用户导向的变化。我们的框架构建了一个大规模的运动释义数据集,该数据集捕获了不同体型的人体运动的多样性,并训练了一个基于扩散的生成模型,该模型可以学习运动的不变性和变化。为了在推理过程中实现用户控制,我们引入了一种灵活的机制来指定时空约束,如关节位置、旋转和对象交互,这些约束可以通过掩蔽绘制和损失引导纳入生成过程。我们通过各种例子展示了我们的框架的有效性,展示了它能够产生现实的,多样的,可控的重定向运动,满足动画管道的艺术需求。大量的实验证明了该系统的灵活性,运动合理性和可指向性,突出了其作为直观和高质量运动重定向工具的潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信
小红书