CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling

IF 13 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Yingrui Wu, You-Kang Kong, Mingyang Zhao, Weize Quan, Dongmin Yan, Yang Liu
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引用次数: 0

Abstract

Synthesizing realistic 3D indoor scenes remains challenging due to data scarcity and the difficulty of simultaneously enforcing global architectural constraints and local semantic consistency. Existing approaches often overlook structural boundaries or rely on fully connected relation graphs that introduce redundant generation errors. Inspired by human design cognition, we present CasLayout, a cascaded diffusion framework that decomposes the joint scene generation task into four conditional sub-stages with explicit physical and semantic roles: (1) predicting furniture quantity and categories, (2) refining object sizes and feature embeddings, (3) modeling spatial relationships in a latent space, and (4) generating Oriented Bounding Boxes (OBBs). This decoupled architecture reduces data requirements and enables flexible integration of Large Language Models (LLMs) and Vision Language Models (VLMs) for zero-shot tasks such as image-to-scene generation. To maintain physical validity within complex floor plans, we explicitly model building elements ( e.g. , walls, doors, and windows) as conditional constraints. Furthermore, to address the high entropy of dense relation graphs, we introduce a sparse relation graph formulation aligned with human spatial descriptions. By encoding these sparse graphs into a compact latent space using a bidirectional Variational Autoencoder (VAE), the proposed framework provides enhanced relational controllability, allowing generated layouts to better respect functional organization. Experiments demonstrate that CasLayout achieves state-of-the-art performance in fidelity and diversity while enabling improved controllability in practical applications.
CasLayout:基于隐式关系建模的室内场景合成级联三维布局扩散
由于数据稀缺性和难以同时执行全局架构约束和局部语义一致性,合成逼真的3D室内场景仍然具有挑战性。现有的方法经常忽略结构边界或依赖于引入冗余生成错误的全连接关系图。受人类设计认知的启发,我们提出了CasLayout,这是一个级联扩散框架,它将联合场景生成任务分解为具有明确物理和语义作用的四个条件子阶段:(1)预测家具数量和类别,(2)细化对象大小和特征嵌入,(3)在潜在空间中建模空间关系,以及(4)生成定向边界盒(obb)。这种解耦的架构减少了数据需求,并能够灵活地集成大型语言模型(llm)和视觉语言模型(vlm),用于零拍摄任务,如图像到场景的生成。为了在复杂的平面图中保持物理有效性,我们明确地将建筑元素(例如,墙、门和窗)作为条件约束建模。此外,为了解决密集关系图的高熵问题,我们引入了一种符合人类空间描述的稀疏关系图公式。通过使用双向变分自编码器(VAE)将这些稀疏图编码到紧凑的潜在空间中,所提出的框架提供了增强的关系可控性,允许生成的布局更好地尊重功能组织。实验表明,CasLayout在保真度和多样性方面达到了最先进的性能,同时在实际应用中具有更好的可控性。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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