Fast and Exact Winding Numbers for Triangle Meshes

IF 13 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Peiyuan Xie, Christian Hafner, Chris Wojtan
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Abstract

We revisit the computation of 3D generalized winding numbers, a useful measure for inside-outside classification on triangle meshes with gaps, self-intersections, and open boundaries. At the core of our new method is an analytical reduction of the surface integral that defines the winding number, resulting in a single ray-mesh intersection test and an elementary sum over boundary edges per evaluation. This construction is orders of magnitude more efficient than the state of the art in practice, which we show in an extensive performance benchmark. Conveniently, the method also reduces to the best-available asymptotic complexity in the worst case, and it introduces no approximations apart from floating-point errors. Our algorithm is conceptually simple to understand, straightforward to implement and debug, and it works reliably even on extremely noisy and corrupt input geometry.
快速和准确的缠绕数字三角形网格
我们重新讨论了三维广义圈数的计算,这是对具有间隙、自交和开放边界的三角形网格进行内外分类的有用度量。我们的新方法的核心是对定义圈数的表面积分进行解析化简,从而产生单个光线-网格相交测试和每次评估的边界边缘的基本求和。这种结构的效率比实践中最先进的技术要高几个数量级,我们在一个广泛的性能基准中展示了这一点。方便的是,该方法在最坏的情况下也降低到最佳可用的渐近复杂度,并且除了浮点误差之外不引入近似值。我们的算法在概念上易于理解,易于实现和调试,即使在非常嘈杂和损坏的输入几何上也能可靠地工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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