Michael V Fedewa, Cailin Kerch, Madelyn Simmang, Kate Grasso, Elroy J Aguiar
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引用次数: 0
Abstract
The built environment comprises human-made spaces that influence our behavior, and theme parks allow the study of physical activity in a highly developed and immersive environment. In this sample (n = 33, 34.5 ± 10.4 years, 78.8% female), physical activity (steps/day) was collected retrospectively over a 7-day period at baseline and during their time spent in Walt Disney World (WDW) resort. Categorical park exposure was defined as baseline days at home, scheduled off days during travel, single-park days, and multiple-park days. Steps were lowest during the baseline week at home, followed by scheduled off days during the trip (12,690, 95% CI 11,017 to 14,364 steps/day), single-park days (20,032, 95% CI 18,762 to 21,301 steps/day), and multiple-park days (25,309, 95% CI 24,211 to 26,406 steps/day) (all pairwise, P < .001). Participants accumulated more daily physical activity during their WDW visit compared with baseline days at home. Immersive and walkable built environments promote higher levels of incidental physical activity without intentional exercise.
建筑环境包括影响我们行为的人造空间,主题公园允许在高度发达和身临其境的环境中研究身体活动。在该样本(n = 33, 34.5±10.4岁,78.8%为女性)中,在基线和在华特迪士尼世界(WDW)度假期间,回顾性收集了7天内的身体活动(步数/天)。分类公园暴露被定义为在家的基准天数、旅行期间的计划休息日、单个公园天数和多个公园天数。步数在基线周内最低,其次是旅行期间的休息日(12,690,95% CI 11017至14,364步/天),单一公园日(20,032,95% CI 18,762至21,301步/天)和多个公园日(25,309,95% CI 24,211至26,406步/天)(所有配对,P < .001)。与在家的基线天数相比,参与者在WDW访问期间积累了更多的日常身体活动。沉浸式和可步行的建筑环境促进了更高水平的偶然身体活动,而无需刻意锻炼。