Hierarchical Active Inference Using Successor Representations

IF 2.1 4区 计算机科学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Neural Computation Pub Date : 2026-08-21 Epub Date: 2026-08-27 DOI:10.1162/NECO.a.1545
Prashant Rangarajan;Rajesh P. N. Rao
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引用次数: 0

Abstract

Active inference, a neurally inspired model for inferring actions based on the free energy principle (FEP), has been proposed as a unifying framework for understanding perception, action, and learning in the brain. Active inference has previously been used to model ecologically important tasks such as navigation and planning, but scaling it to solve complex large-scale problems in real-world environments has remained a challenge. Inspired by the existence of multiscale hierarchical representations in the brain, we propose a model for planning actions based on hierarchical active inference. Our approach combines a hierarchical model of the environment with successor representations for efficient planning. We present results demonstrating (1) how lower-level successor representations can be used to learn higher-level abstract states, (2) how planning based on active inference at the lower level can be used to bootstrap and learn higher-level abstract actions, and (3) how these learned higher-level abstract states and actions can facilitate efficient planning. We illustrate the performance of the approach on several planning and reinforcement learning (RL) problems, including a variant of the well-known four rooms task, a key-based navigation task, a partially observable planning problem, the mountain car problem, and PointMaze, a family of navigation tasks with continuous state and action spaces. Our results represent, to our knowledge, the first application of learned hierarchical state and action abstractions to active inference in FEP-based theories of brain function.
使用后继表示的分层主动推理。
主动推理是一种基于自由能原理(FEP)的中性启发的行为推理模型,已被提出作为理解大脑感知、行动和学习的统一框架。主动推理以前被用于模拟生态上重要的任务,如导航和规划,但将其扩展到解决现实环境中复杂的大规模问题仍然是一个挑战。受大脑中存在的多尺度层次表征的启发,我们提出了一种基于层次主动推理的行动规划模型。我们的方法结合了环境的层次模型和有效规划的后继表示。我们展示的结果证明了(1)如何使用较低级别的后继表示来学习较高级别的抽象状态,(2)如何使用基于较低级别主动推理的规划来引导和学习较高级别的抽象动作,以及(3)这些学习到的较高级别抽象状态和动作如何促进有效的规划。我们举例说明了该方法在几个规划和强化学习(RL)问题上的性能,包括众所周知的四房间任务的一个变体、基于键的导航任务、部分可观察的规划问题、山地车问题和PointMaze,这是一系列具有连续状态和动作空间的导航任务。据我们所知,我们的研究结果首次将学习到的分层状态和动作抽象应用于基于fep的脑功能理论中的主动推理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Neural Computation
Neural Computation 工程技术-计算机:人工智能
CiteScore
6.30
自引率
3.40%
发文量
83
审稿时长
3.0 months
期刊介绍: Neural Computation is uniquely positioned at the crossroads between neuroscience and TMCS and welcomes the submission of original papers from all areas of TMCS, including: Advanced experimental design; Analysis of chemical sensor data; Connectomic reconstructions; Analysis of multielectrode and optical recordings; Genetic data for cell identity; Analysis of behavioral data; Multiscale models; Analysis of molecular mechanisms; Neuroinformatics; Analysis of brain imaging data; Neuromorphic engineering; Principles of neural coding, computation, circuit dynamics, and plasticity; Theories of brain function.
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