TM-Edit: Text Guided Diffusion-Transformer Based Motion Editing With Temporal Soft Masks Learning

IF 3.4 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Yu Zheng, Xuesi Qiu, Nan Xiang, Yulin Zhou, Zhao Wang
{"title":"TM-Edit: Text Guided Diffusion-Transformer Based Motion Editing With Temporal Soft Masks Learning","authors":"Yu Zheng,&nbsp;Xuesi Qiu,&nbsp;Nan Xiang,&nbsp;Yulin Zhou,&nbsp;Zhao Wang","doi":"10.1002/cav.70138","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>Text-driven 3D human motion editing aims to modify an existing motion sequence following natural language instructions, which is a crucial task for character animation, virtual agents, and motion authoring. Recent diffusion-based methods have shown remarkable success in text-to-motion generation. Editing existing motions requires precise spatiotemporal control to localize modifications while preserving context. Current diffusion-based motion editing methods lack explicit fine-grained control over when and how strongly to edit. To address this, we propose TM-Edit, a text guided Diffusion-Transformer based motion editing framework which introduces learned temporal soft masks to provide explicit frame-wise editing guidance. The proposed model predicts an editing intensity mask to encode high-level intent from both the source motion and the text instruction. This mask is then used to modulate source motion features within a conditional diffusion process via an uncertainty-aware gating mechanism, ensuring robust training and inference. Additionally, a feature semantic alignment loss is employed by using a pre-trained motion retrieval model to enhance cross-modal consistency. Extensive experiments on the MotionFix benchmark dataset demonstrate that our approach achieves state-of-the-art performance. Code will be made publicly available.</p>\n </div>","PeriodicalId":50645,"journal":{"name":"Computer Animation and Virtual Worlds","volume":"37 3","pages":""},"PeriodicalIF":3.4000,"publicationDate":"2026-06-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Virtual Worlds","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cav.70138","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0

Abstract

Text-driven 3D human motion editing aims to modify an existing motion sequence following natural language instructions, which is a crucial task for character animation, virtual agents, and motion authoring. Recent diffusion-based methods have shown remarkable success in text-to-motion generation. Editing existing motions requires precise spatiotemporal control to localize modifications while preserving context. Current diffusion-based motion editing methods lack explicit fine-grained control over when and how strongly to edit. To address this, we propose TM-Edit, a text guided Diffusion-Transformer based motion editing framework which introduces learned temporal soft masks to provide explicit frame-wise editing guidance. The proposed model predicts an editing intensity mask to encode high-level intent from both the source motion and the text instruction. This mask is then used to modulate source motion features within a conditional diffusion process via an uncertainty-aware gating mechanism, ensuring robust training and inference. Additionally, a feature semantic alignment loss is employed by using a pre-trained motion retrieval model to enhance cross-modal consistency. Extensive experiments on the MotionFix benchmark dataset demonstrate that our approach achieves state-of-the-art performance. Code will be made publicly available.

Abstract Image

文本引导扩散变压器为基础的运动编辑与时间软蒙版学习
文本驱动的3D人体运动编辑旨在根据自然语言指令修改现有的运动序列,这是角色动画,虚拟代理和运动创作的关键任务。最近基于扩散的方法在文本到动作生成方面取得了显著的成功。编辑现有的运动需要精确的时空控制来定位修改,同时保留上下文。当前基于扩散的运动编辑方法缺乏明确的细粒度控制,无法确定编辑的时间和强度。为了解决这个问题,我们提出了TM-Edit,这是一个基于文本指导的基于扩散转换器的运动编辑框架,它引入了学习的时间软蒙版来提供明确的帧智能编辑指导。该模型预测了一个编辑强度掩码,从源运动和文本指令中编码高级意图。然后,该掩模通过不确定性感知门控机制在条件扩散过程中调制源运动特征,确保鲁棒训练和推理。此外,通过使用预训练的运动检索模型,利用特征语义对齐损失来增强跨模态一致性。在MotionFix基准数据集上进行的大量实验表明,我们的方法达到了最先进的性能。代码将公开提供。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信
小红书