Simon Matczak, Maria Namysł, Kinga Woźniak, Maciej Bieniek, Sandra Dachowska, Jan Haraj, Marcin Sobkowiak, Aleksandra Fałczyńska
{"title":"Modern Solutions to Old Problems: A Review of Emerging Digital Technologies in Post-stroke Neurorehabilitation","authors":"Simon Matczak, Maria Namysł, Kinga Woźniak, Maciej Bieniek, Sandra Dachowska, Jan Haraj, Marcin Sobkowiak, Aleksandra Fałczyńska","doi":"10.12775/jehs.2026.87.67605","DOIUrl":null,"url":null,"abstract":"Introduction. Stroke is one of the leading causes of chronic disability worldwide. Conventional rehabilitation frequently faces challenges regarding accessibility, high costs, and difficulties in sustaining patient motivation. These constraints often lead to insufficient training intensity, thereby limiting therapeutic efficacy. Consequently, exploring alternative therapeutic solutions is necessary to enhance clinical outcomes. Aim. This review evaluates the effectiveness of Virtual Reality (VR), Augmented Reality (AR), Robotic-Assisted Training (RAT), and telerehabilitation in post-stroke recovery. Methods. A search of PubMed, Web of Science, and Google Scholar was conducted. Included were randomized controlled trials, systematic reviews, and meta-analyses examining digital technologies in neurorehabilitation. Results. VR and AR improve motor and cognitive functions via immersive feedback. RAT proves effective in delivering high-intensity practice, particularly for lower limb mobility in severe cases, though its superiority over conventional therapy for upper limbs remains inconclusive. Telerehabilitation offers accessibility comparable to face-to-face therapy but relies heavily on patient adherence. Conclusions. Digital technologies address traditional limitations by enabling high-dosage, engaging training that facilitates functional recovery. Future research should focus on optimizing protocols and integrating these solutions into long-term plans.","PeriodicalId":15567,"journal":{"name":"Journal of Education, Health and Sport","volume":"87 1","pages":"67605-67605"},"PeriodicalIF":0.0000,"publicationDate":"2026-01-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://apcz.umk.pl/JEHS/article/download/67605/45073","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Education, Health and Sport","FirstCategoryId":"0","ListUrlMain":"https://doi.org/10.12775/jehs.2026.87.67605","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Introduction. Stroke is one of the leading causes of chronic disability worldwide. Conventional rehabilitation frequently faces challenges regarding accessibility, high costs, and difficulties in sustaining patient motivation. These constraints often lead to insufficient training intensity, thereby limiting therapeutic efficacy. Consequently, exploring alternative therapeutic solutions is necessary to enhance clinical outcomes. Aim. This review evaluates the effectiveness of Virtual Reality (VR), Augmented Reality (AR), Robotic-Assisted Training (RAT), and telerehabilitation in post-stroke recovery. Methods. A search of PubMed, Web of Science, and Google Scholar was conducted. Included were randomized controlled trials, systematic reviews, and meta-analyses examining digital technologies in neurorehabilitation. Results. VR and AR improve motor and cognitive functions via immersive feedback. RAT proves effective in delivering high-intensity practice, particularly for lower limb mobility in severe cases, though its superiority over conventional therapy for upper limbs remains inconclusive. Telerehabilitation offers accessibility comparable to face-to-face therapy but relies heavily on patient adherence. Conclusions. Digital technologies address traditional limitations by enabling high-dosage, engaging training that facilitates functional recovery. Future research should focus on optimizing protocols and integrating these solutions into long-term plans.
介绍。中风是全世界慢性残疾的主要原因之一。传统康复经常面临着诸如可及性、高成本和难以维持患者动机等方面的挑战。这些限制往往导致训练强度不足,从而限制了治疗效果。因此,探索替代治疗方案是必要的,以提高临床结果。的目标。本文综述了虚拟现实(VR)、增强现实(AR)、机器人辅助训练(RAT)和远程康复在脑卒中后康复中的有效性。方法。检索PubMed、Web of Science和b谷歌Scholar。包括随机对照试验、系统评价和荟萃分析,检查数字技术在神经康复中的应用。结果。VR和AR通过沉浸式反馈改善运动和认知功能。RAT被证明在提供高强度练习方面是有效的,特别是在严重的情况下,对于下肢活动,尽管它比上肢常规治疗的优越性仍不确定。远程康复提供了与面对面治疗相当的可及性,但严重依赖于患者的依从性。结论。数字技术通过实现高剂量、高参与度的训练来促进功能恢复,从而解决了传统的局限性。未来的研究应侧重于优化协议,并将这些解决方案整合到长期计划中。