Luca Marzari, Changliu Liu, Priya L. Donti, Enrico Marchesini
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引用次数: 0
Abstract
We present \(\varepsilon \)-retrain, a general exploration strategy for reinforcement learning (RL) that encourages adherence to behavioral preferences while preserving the convergence guarantees of the underlying RL algorithm. \(\varepsilon \)-retrain maintains a dynamic collection of retrain areas—regions of the state space where the agent previously violated a specified preference—and mixes the standard uniform restart distribution with states from these areas, according to a decaying parameter \(\varepsilon \). This mixed retraining thus focuses on enforcing the desired behaviors in the collected areas. We develop the theory for both policy and value-based methods, showing that: (i) in policy-based settings, our method retains monotonic improvement bounds; and (ii) in value-based settings, \(\varepsilon \)-retrain preserves convergence properties without additional assumptions. The approach is simple to integrate into existing RL algorithms and improves sample efficiency and behavioral adherence in the locomotion, power systems, and navigation tasks tested. These results establish \(\varepsilon \)-retrain as a lightweight, theoretically grounded mechanism for incorporating behavioral preferences into RL.
期刊介绍:
This is the official journal of the International Foundation for Autonomous Agents and Multi-Agent Systems. It provides a leading forum for disseminating significant original research results in the foundations, theory, development, analysis, and applications of autonomous agents and multi-agent systems. Coverage in Autonomous Agents and Multi-Agent Systems includes, but is not limited to:
Agent decision-making architectures and their evaluation, including: cognitive models; knowledge representation; logics for agency; ontological reasoning; planning (single and multi-agent); reasoning (single and multi-agent)
Cooperation and teamwork, including: distributed problem solving; human-robot/agent interaction; multi-user/multi-virtual-agent interaction; coalition formation; coordination
Agent communication languages, including: their semantics, pragmatics, and implementation; agent communication protocols and conversations; agent commitments; speech act theory
Ontologies for agent systems, agents and the semantic web, agents and semantic web services, Grid-based systems, and service-oriented computing
Agent societies and societal issues, including: artificial social systems; environments, organizations and institutions; ethical and legal issues; privacy, safety and security; trust, reliability and reputation
Agent-based system development, including: agent development techniques, tools and environments; agent programming languages; agent specification or validation languages
Agent-based simulation, including: emergent behavior; participatory simulation; simulation techniques, tools and environments; social simulation
Agreement technologies, including: argumentation; collective decision making; judgment aggregation and belief merging; negotiation; norms
Economic paradigms, including: auction and mechanism design; bargaining and negotiation; economically-motivated agents; game theory (cooperative and non-cooperative); social choice and voting
Learning agents, including: computational architectures for learning agents; evolution, adaptation; multi-agent learning.
Robotic agents, including: integrated perception, cognition, and action; cognitive robotics; robot planning (including action and motion planning); multi-robot systems.
Virtual agents, including: agents in games and virtual environments; companion and coaching agents; modeling personality, emotions; multimodal interaction; verbal and non-verbal expressiveness
Significant, novel applications of agent technology
Comprehensive reviews and authoritative tutorials of research and practice in agent systems
Comprehensive and authoritative reviews of books dealing with agents and multi-agent systems.