A Cost-Effective Arduino-Based Interface for Simulating the Gait of Able-Bodied Individuals, Persons With Disabilities, and Zombies in Immersive Virtual Reality

IF 1.7 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Jong-Hyun Kim
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引用次数: 0

Abstract

This study proposes a low-cost, Arduino-based walking interface designed to enhance user immersion in virtual reality (VR) content. The interface detects various walking motions such as walking, running, and limping, and reflects these movements in the virtual environment to deepen the user's sense of immersion. To achieve this, a sensor device based on Arduino was developed to analyze acceleration data from a gyroscope sensor. This data was then integrated with the Unity3D engine to synchronize character animations and first-person visual effects. Additionally, a multi-user environment was implemented using Bluetooth connectivity with mobile devices, allowing both head-mounted display (HMD) and non-HMD users to share the same virtual experience. Owing to its low cost and high compatibility, this interface can provide an immersive VR experience not only for general users but also for those with mobility impairments, suggesting its potential for applications in fields such as healthcare, education, and psychological rehabilitation.

一个具有成本效益的基于arduino的接口,用于在沉浸式虚拟现实中模拟健全个人,残疾人和僵尸的步态
本研究提出了一种基于arduino的低成本行走界面,旨在增强用户对虚拟现实(VR)内容的沉浸感。该界面检测行走、跑步、跛行等各种行走动作,并将这些动作反映在虚拟环境中,加深用户的沉浸感。为此,开发了一种基于Arduino的传感器设备,用于分析陀螺仪传感器的加速度数据。然后将这些数据与Unity3D引擎集成,以同步角色动画和第一人称视觉效果。此外,通过与移动设备的蓝牙连接实现了多用户环境,允许头戴式显示器(HMD)和非HMD用户共享相同的虚拟体验。由于其低成本和高兼容性,该接口不仅可以为普通用户提供身临其境的VR体验,也可以为行动不便的人提供沉浸式VR体验,这表明它在医疗保健,教育和心理康复等领域的应用潜力。
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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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