Bio-inspired projected gradient method for leader selection in minimum cost problem

IF 0.8 Q4 ROBOTICS
Nam-Jin Park, Yeong-Ung Kim, Hyo-Sung Ahn
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引用次数: 0

Abstract

Inspired by the independent and efficient synaptic connections in biological neural networks, this paper introduces the Diagonal Projected Gradient Method (DPGM), a bio-inspired approach to optimize leader selection in networks. Existing methods, such as the Trace-constraint-based Projected Gradient Method (TPGM) and the Orthonormal-constraint-based Projected Gradient Method (OPGM), impose constraints on the input matrix but suffer from redundancy and overlap in input connections, leading to distorted importance indices and suboptimal leader selection. DPGM employs a diagonal input matrix, ensuring that each input affects exactly one node, akin to how synapses independently influence specific neurons. By optimizing the input vector rather than a full matrix, this method simplifies the optimization process and mirrors the efficiency of biological systems, allowing the importance index to reflect the independent influence of each node accurately. We provide a convergence analysis of the proposed method and demonstrate through simulations on real-world networks that DPGM outperforms TPGM and OPGM in leader selection, resulting in improved control efficiency.

Abstract Image

最小成本问题中领导者选择的仿生投影梯度法
受生物神经网络中独立而高效的突触连接的启发,本文提出了一种生物神经网络中优化leader选择的方法——对角投影梯度法(DPGM)。现有方法,如基于跟踪约束的投影梯度法(TPGM)和基于正交约束的投影梯度法(OPGM),对输入矩阵施加了约束,但存在输入连接冗余和重叠的问题,导致重要性指标失真,导致leader选择不优。DPGM采用对角输入矩阵,确保每个输入只影响一个节点,类似于突触如何独立影响特定神经元。该方法通过优化输入向量而不是全矩阵,简化了优化过程,反映了生物系统的效率,使重要性指标能够准确地反映每个节点的独立影响。我们对所提出的方法进行了收敛性分析,并通过对真实网络的仿真证明,DPGM在领导者选择方面优于TPGM和OPGM,从而提高了控制效率。
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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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