Parameter dependency between upper body, lower limbs, and neural systems on walking performance: a modeling study

IF 0.8 Q4 ROBOTICS
Kazuaki Yaegashi, Tomoya Kamimura, Akihito Sano
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Abstract

Bipedal walking is a complex phenomenon generated through dynamic interactions between the upper body, lower limbs, and neural system. In this study, to explain the dynamic effect of these elements on walking, we propose a compass model with a vertical wobbling mass and control methods of legs imitating the neural system. The limit cycles of the model were numerically searched, and their stability, energy efficiency, and walking velocity were investigated. Consequently, specific types of solutions increased energy efficiency and walking velocity compared with a model without wobbling mass when the condition between the frequencies of the three elements satisfies the conditions for the resonance phenomenon. Moreover, we examined the relationship to actual human walking from the viewpoint of the vertical ground reaction force. We found that some solutions similar to actual human walking involved high walking performance. These results suggest that in actual human walking, three elements are adjusted appropriately in response to environmental interactions to walk efficiently.

Abstract Image

上肢、下肢和神经系统对行走性能的参数依赖性:一项建模研究
双足行走是上肢、下肢和神经系统动态相互作用产生的复杂现象。在本研究中,为了解释这些元素对行走的动态影响,我们提出了一个具有垂直摆动质量的指南针模型和模仿神经系统的腿部控制方法。对模型的极限环进行了数值搜索,并对其稳定性、能量效率和行走速度进行了研究。因此,当三个元素的频率之间的条件满足共振现象的条件时,特定类型的解决方案与没有摆动质量的模型相比,提高了能源效率和行走速度。此外,我们还从垂直地面反作用力的角度考察了它与人类实际行走的关系。我们发现,一些类似于人类实际步行的解决方案涉及高步行性能。这些结果表明,在实际的人类行走中,有三个要素被适当调整以响应环境的相互作用,从而有效地行走。
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来源期刊
CiteScore
2.00
自引率
22.20%
发文量
101
期刊介绍: Artificial Life and Robotics is an international journal publishing original technical papers and authoritative state-of-the-art reviews on the development of new technologies concerning artificial life and robotics, especially computer-based simulation and hardware for the twenty-first century. This journal covers a broad multidisciplinary field, including areas such as artificial brain research, artificial intelligence, artificial life, artificial living, artificial mind research, brain science, chaos, cognitive science, complexity, computer graphics, evolutionary computations, fuzzy control, genetic algorithms, innovative computations, intelligent control and modelling, micromachines, micro-robot world cup soccer tournament, mobile vehicles, neural networks, neurocomputers, neurocomputing technologies and applications, robotics, robus virtual engineering, and virtual reality. Hardware-oriented submissions are particularly welcome. Publishing body: International Symposium on Artificial Life and RoboticsEditor-in-Chiei: Hiroshi Tanaka Hatanaka R Apartment 101, Hatanaka 8-7A, Ooaza-Hatanaka, Oita city, Oita, Japan 870-0856 ©International Symposium on Artificial Life and Robotics
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