Mapping user gratifications in the age of LLM-based chatbots: An affordance perspective

Eun Go , Taeyoung Kim
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Abstract

Despite the widespread use of large language model (LLM)-based chatbots, little is known about what specific gratifications users obtain from the unique affordances of these systems and how these affordance-driven gratifications shape user evaluations. To address this gap, the present study maps the gratification structure of LLM chatbot use and examines whether users’ primary purpose of chatbot use (information-, conversation-, or task-oriented) influences the gratifications they derive. A survey of 249 LLM chatbot users revealed nine distinct gratifications aligned with four affordance types: modality, agency, interactivity, and navigability. Purpose of use meaningfully shaped which gratifications were most salient. For example, conversational use heightened Immersive Realism and Fun, whereas information- and task-oriented use elevated Adaptive Responsiveness. In turn, these affordance-driven gratifications predicted key outcomes, including perceived expertise, perceived friendliness, satisfaction, attitudes, and behavioral intentions to continued use. Across outcomes, Adaptive Responsiveness consistently emerged as the strongest predictor, underscoring the pivotal role of contingent, high-quality dialogue in LLM-based human–AI interaction. These findings extend uses and gratifications theory and offer design implications for developing more engaging, responsive, and purpose-tailored chatbot experiences.
在基于法学硕士的聊天机器人时代映射用户满意度:一个可视性视角
尽管基于大型语言模型(LLM)的聊天机器人被广泛使用,但人们对用户从这些系统的独特功能中获得的特定满足以及这些功能支持驱动的满足如何影响用户评估知之甚少。为了解决这一差距,本研究绘制了LLM聊天机器人使用的满足结构,并检查用户使用聊天机器人的主要目的(信息导向、对话导向或任务导向)是否会影响他们获得的满足。一项针对249名LLM聊天机器人用户的调查显示,九种不同的满足感与四种提供类型相一致:模态、代理、交互性和可导航性。使用目的有意义地决定了哪些满足是最显著的。例如,会话使用增强了沉浸式现实性和趣味性,而信息和任务导向的使用增强了适应性响应性。反过来,这些可视性驱动的满足预测了关键结果,包括感知到的专业知识、感知到的友好、满意度、态度和继续使用的行为意图。在结果中,适应性反应一直是最强的预测因子,强调了基于法学硕士的人类-人工智能交互中偶然的高质量对话的关键作用。这些发现扩展了使用和满足理论,并为开发更具吸引力、响应性和针对性的聊天机器人体验提供了设计启示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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