{"title":"SD-T2LM: Long-Sequence Human Motion Generation Based on Dynamic SLERP Interpolation and Dynamic Mask Mechanism","authors":"Fengsen Jin, Guang Li, Jianjun Li, Chongyang Ding","doi":"10.1002/cav.70078","DOIUrl":null,"url":null,"abstract":"<div>\n \n <p>Text-driven human motion generation aims to synthesize coherent, natural human actions from natural-language descriptions. While current techniques are effective for short sequences, they often suffer from abrupt transitions, detail loss, and temporal misalignment when extended to long sequences. We present SD-T2LM, a unified framework that couples transition optimization, detail enhancement, and temporal alignment to produce natural, detail-rich long motion sequences. First, a dynamic SLERP interpolation selects transition length conditioned on start/end pose similarity to suppress discontinuities while preserving physical plausibility. Second, a dynamic masking mechanism progressively reduces the mask ratio from 60% to 30% during training, enabling staged learning-global structure early, fine-grained details later. Third, a Temporal Flexible Alignment loss based on Soft-DTW aligns generated and ground-truth rhythms without enforcing point-wise synchrony. On the HumanML3D dataset and KIT-ML dataset, SD-T2LM showed significant improvements in FID and diversity compared to the baseline model, while reducing transition distance and jerk.</p>\n </div>","PeriodicalId":50645,"journal":{"name":"Computer Animation and Virtual Worlds","volume":"36 6","pages":""},"PeriodicalIF":3.4000,"publicationDate":"2025-12-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Animation and Virtual Worlds","FirstCategoryId":"94","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/cav.70078","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, SOFTWARE ENGINEERING","Score":null,"Total":0}
引用次数: 0
Abstract
Text-driven human motion generation aims to synthesize coherent, natural human actions from natural-language descriptions. While current techniques are effective for short sequences, they often suffer from abrupt transitions, detail loss, and temporal misalignment when extended to long sequences. We present SD-T2LM, a unified framework that couples transition optimization, detail enhancement, and temporal alignment to produce natural, detail-rich long motion sequences. First, a dynamic SLERP interpolation selects transition length conditioned on start/end pose similarity to suppress discontinuities while preserving physical plausibility. Second, a dynamic masking mechanism progressively reduces the mask ratio from 60% to 30% during training, enabling staged learning-global structure early, fine-grained details later. Third, a Temporal Flexible Alignment loss based on Soft-DTW aligns generated and ground-truth rhythms without enforcing point-wise synchrony. On the HumanML3D dataset and KIT-ML dataset, SD-T2LM showed significant improvements in FID and diversity compared to the baseline model, while reducing transition distance and jerk.
期刊介绍:
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.