MCG-Sched: Multi-Cluster GPU Scheduling for Resource Fragmentation Reduction and Load Balancing

IF 5.9 2区 计算机科学 Q1 COMPUTER SCIENCE, THEORY & METHODS
Haijie Wu;Xinhua Wang;Xiaoxuan Luo;Wangbo Shen;Weiwei Lin
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Abstract

Since the rapid development of deep learning (DL) technology, large-scale GPU clusters receive a large number of DL workloads daily. To speed up the completion time, the workloads usually occupy several GPUs on a server. However, workload scheduling inevitably generates resource fragmentation, which results in many scattered GPU resources being unavailable. Existing works address improving resource utilization by reducing GPU resource fragmentation, while they focus on resource scheduling for a single cluster and ignore multiple clusters. Multi-cluster scenarios, such as virtual clusters and geo-distributed clusters, require load balancing to avoid some clusters exhausting resources while some clusters are idle while improving resource utilization, which is not well addressed by existing works. In this paper, we propose MCG-Sched, a scheduling strategy to reduce resource fragmentation in multiple GPU clusters while maintaining load balancing among clusters. MCG-Sched measures the fragmented resources with the distribution of workload demands and uses a scheme that minimizes fragmentation in workload scheduling. Meanwhile, MCG-Sched achieves balanced load scheduling across clusters through the load balancing index. MCG-Sched senses the workload requests in the waiting queue, and prioritizes the workloads by combining fragmentation measurement and load balancing index to maximize resource utilization and load balancing during load peak. Our experiments show that MCG-Sched reduces unallocated GPUs up to 1.45× and workload waiting time by more than 40% compared to existing fragmentation-aware methods and achieves effective load balancing.
MCG-Sched:多集群GPU调度,用于减少资源碎片和负载均衡
随着深度学习技术的快速发展,大规模GPU集群每天都会接收大量的深度学习工作负载。为了加快完成时间,工作负载通常占用服务器上的多个gpu。然而,工作负载调度不可避免地会产生资源碎片,导致许多分散的GPU资源不可用。现有的工作致力于通过减少GPU资源碎片来提高资源利用率,而他们专注于单个集群的资源调度,而忽略了多个集群。在虚拟集群、地理分布式集群等多集群场景下,需要进行负载均衡,避免部分集群资源耗尽,部分集群资源闲置,提高资源利用率,这是现有工作没有很好解决的问题。在本文中,我们提出MCG-Sched,一种调度策略,以减少多个GPU集群中的资源碎片,同时保持集群之间的负载平衡。MCG-Sched通过工作负载需求的分布来度量碎片化的资源,并使用最小化工作负载调度中的碎片化的方案。同时,MCG-Sched通过负载均衡索引实现集群间的负载均衡调度。MCG-Sched感知等待队列中的工作负载请求,并结合碎片度量和负载均衡指标对工作负载进行优先级排序,最大限度地提高资源利用率,实现负载峰值时的负载均衡。实验表明,与现有的碎片感知方法相比,MCG-Sched将未分配gpu减少了1.45倍,工作负载等待时间减少了40%以上,实现了有效的负载均衡。
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来源期刊
IEEE Transactions on Parallel and Distributed Systems
IEEE Transactions on Parallel and Distributed Systems 工程技术-工程:电子与电气
CiteScore
11.00
自引率
9.40%
发文量
281
审稿时长
5.6 months
期刊介绍: IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to: a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing. b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems. c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation. d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.
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