Popularity-Aware Data Placement in Erasure Coding-Based Edge Storage Systems

IF 5.9 2区 计算机科学 Q1 COMPUTER SCIENCE, THEORY & METHODS
Ruikun Luo;Jiadong Zhao;Qiang He;Feifei Chen;Song Wu;Hai Jin;Yun Yang
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Abstract

Edge computing enables low-latency data access by caching popular content on edge servers. However, server unavailability at runtime can increase retrieval latency when requests are redirected to the cloud. To enhance availability, erasure coding (EC) has been employed to ensure full data access for all users in an edge storage system (ESS). Existing approaches for edge data placement place coded blocks across the entire system without considering data popularity. As a result, they often suffer from high data retrieval latency. In addition, they are designed to process data items individually. Data placed earlier will limit the placement options for subsequent files because edge servers with the most neighbors in the system can be easily exhausted. Some files cannot be placed properly to accommodate user demands. This increases users’ data retrieval latency further. This paper investigates the edge data placement (EDP) problem with popularity awareness. We formulate EDP as a mixed-integer programming problem and prove its $\mathcal{NP}$-hardness. We then design an exact algorithm (EDP-O) that decomposes the problem into three convex subproblems and solves it iteratively, and an approximation algorithm (EDP-A) with a guaranteed $\ln N$ approximation ratio for large-scale systems. Experiments on real-world datasets show that EDP-O and EDP-A reduce average retrieval latency by 18.4% and 15.6% in small-scale settings, while EDP-A achieves 54.7% latency reduction and 34.9% lower discard rate in large-scale scenarios compared to four baselines.
基于Erasure编码的边缘存储系统中流行度感知的数据放置
边缘计算通过在边缘服务器上缓存流行内容来实现低延迟数据访问。但是,运行时服务器不可用会增加请求重定向到云时的检索延迟。为了提高可用性,采用了擦除编码(EC)来确保边缘存储系统(ESS)中所有用户都可以访问完整的数据。现有的边缘数据放置方法在整个系统中放置编码块,而不考虑数据的流行程度。因此,它们经常遭受高数据检索延迟的困扰。此外,它们被设计为单独处理数据项。较早放置的数据将限制后续文件的放置选项,因为系统中邻居最多的边缘服务器很容易耗尽。有些文件无法正确放置以满足用户需求。这进一步增加了用户的数据检索延迟。本文研究了具有流行意识的边缘数据放置问题。我们将EDP问题化为一个混合整数规划问题,并证明了它的$\数学{NP}$-硬度。然后,我们设计了一种精确算法(EDP-O),将问题分解为三个凸子问题并迭代求解,并设计了一种近似算法(EDP-A),对大规模系统具有保证的$\ln N$近似比。在实际数据集上的实验表明,与四种基线相比,EDP-O和EDP-A在小规模场景下的平均检索延迟降低了18.4%和15.6%,而EDP-A在大规模场景下的平均检索延迟降低了54.7%,丢弃率降低了34.9%。
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来源期刊
IEEE Transactions on Parallel and Distributed Systems
IEEE Transactions on Parallel and Distributed Systems 工程技术-工程:电子与电气
CiteScore
11.00
自引率
9.40%
发文量
281
审稿时长
5.6 months
期刊介绍: IEEE Transactions on Parallel and Distributed Systems (TPDS) is published monthly. It publishes a range of papers, comments on previously published papers, and survey articles that deal with the parallel and distributed systems research areas of current importance to our readers. Particular areas of interest include, but are not limited to: a) Parallel and distributed algorithms, focusing on topics such as: models of computation; numerical, combinatorial, and data-intensive parallel algorithms, scalability of algorithms and data structures for parallel and distributed systems, communication and synchronization protocols, network algorithms, scheduling, and load balancing. b) Applications of parallel and distributed computing, including computational and data-enabled science and engineering, big data applications, parallel crowd sourcing, large-scale social network analysis, management of big data, cloud and grid computing, scientific and biomedical applications, mobile computing, and cyber-physical systems. c) Parallel and distributed architectures, including architectures for instruction-level and thread-level parallelism; design, analysis, implementation, fault resilience and performance measurements of multiple-processor systems; multicore processors, heterogeneous many-core systems; petascale and exascale systems designs; novel big data architectures; special purpose architectures, including graphics processors, signal processors, network processors, media accelerators, and other special purpose processors and accelerators; impact of technology on architecture; network and interconnect architectures; parallel I/O and storage systems; architecture of the memory hierarchy; power-efficient and green computing architectures; dependable architectures; and performance modeling and evaluation. d) Parallel and distributed software, including parallel and multicore programming languages and compilers, runtime systems, operating systems, Internet computing and web services, resource management including green computing, middleware for grids, clouds, and data centers, libraries, performance modeling and evaluation, parallel programming paradigms, and programming environments and tools.
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