XR-based cultural heritage information spaces: Towards a new paradigm of information encoding and decoding guided by embodied cognition

IF 6.9 1区 管理学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS
Xiaoguang Wang , Jingyi Fu , Sipeng Luo , Ke Zhao , Qingyu Duan
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引用次数: 0

Abstract

Embodied engagement in immersive information contexts is an emerging trend in informatics research. This study conceptualises XR-based cultural heritage information spaces as multimodal, open-ended environments shaped by embodied interaction. Based on a meta-synthesis of 67 empirical studies, we identify 22 core components and eight main categories across five dimensions of embodied interaction, forming a theoretical model of information flow and cognitive development in XR-based cultural heritage spaces. Embodied interaction is framed as a dual-phase information process: structured encoding of physical, sociocultural, and embodied elements, and user-driven decoding through emotional-aesthetic resonance and cognitive integration. The human body is positioned as an active human-computer interaction interface and processor, enabling the transformation of encoded content into self-constructed meaning. We propose a dual-path evaluation framework that combines system-level performance metrics with embodied-level cognitive and affective outcomes to assess interaction effectiveness. Furthermore, we highlight the role of physiological measures in capturing real-time user responses and enhancing the observability and interpretability of encoding-decoding dynamics. This study advances a human-centred perspective on information processing and offers actionable insights for analysing information behaviour in immersive environments.
基于xr的文化遗产信息空间:以具身认知为导向的信息编码与解码新范式
沉浸式信息情境下的具身参与是信息学研究的一个新兴趋势。本研究将基于xr的文化遗产信息空间定义为多模态的开放式环境。基于67项实证研究的综合分析,我们在五个维度上确定了22个核心要素和8个主要类别,形成了基于xr的文化遗产空间信息流和认知发展的理论模型。具身互动被定义为一个双阶段的信息过程:物理、社会文化和具身元素的结构化编码,以及通过情感-审美共鸣和认知整合的用户驱动解码。人体被定位为一个主动的人机交互界面和处理器,可以将编码的内容转化为自构建的意义。我们提出了一个双路径评估框架,将系统级性能指标与体现级认知和情感结果相结合,以评估交互有效性。此外,我们强调生理测量在捕获实时用户响应和增强编解码动态的可观察性和可解释性中的作用。本研究提出了以人为中心的信息处理观点,并为分析沉浸式环境中的信息行为提供了可行的见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Information Processing & Management
Information Processing & Management 工程技术-计算机:信息系统
CiteScore
17.00
自引率
11.60%
发文量
276
审稿时长
39 days
期刊介绍: Information Processing and Management is dedicated to publishing cutting-edge original research at the convergence of computing and information science. Our scope encompasses theory, methods, and applications across various domains, including advertising, business, health, information science, information technology marketing, and social computing. We aim to cater to the interests of both primary researchers and practitioners by offering an effective platform for the timely dissemination of advanced and topical issues in this interdisciplinary field. The journal places particular emphasis on original research articles, research survey articles, research method articles, and articles addressing critical applications of research. Join us in advancing knowledge and innovation at the intersection of computing and information science.
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